From 150e64f0e2aa844e8d8cad600e5f3f3f50ba7212 Mon Sep 17 00:00:00 2001 From: jonschz Date: Mon, 1 Jul 2024 18:44:38 +0200 Subject: [PATCH] fix naming (again) --- LEGO1/lego/legoomni/src/race/legoracecar.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/LEGO1/lego/legoomni/src/race/legoracecar.cpp b/LEGO1/lego/legoomni/src/race/legoracecar.cpp index e73a3248..0225490d 100644 --- a/LEGO1/lego/legoomni/src/race/legoracecar.cpp +++ b/LEGO1/lego/legoomni/src/race/legoracecar.cpp @@ -117,11 +117,11 @@ void LegoRaceCar::ParseAction(char* p_extra) } // STRING: LEGO1 0x100f0bc4 - const char* EDGE0344 = "EDG03_44"; - m_unk0x78 = currentWorld->FindPathBoundary(EDGE0344); + const char* edge0344 = "EDG03_44"; + m_unk0x78 = currentWorld->FindPathBoundary(edge0344); // STRING: LEGO1 0x100f0bb8 - const char* EDGE0354 = "EDG03_54"; - m_unk0x7c = currentWorld->FindPathBoundary(EDGE0354); + const char* edge0354 = "EDG03_54"; + m_unk0x7c = currentWorld->FindPathBoundary(edge0354); for (MxS32 j = 0; j < sizeOfArray(g_edgeReferences); j++) { g_edgeReferences[j].m_data = currentWorld->FindPathBoundary(g_edgeReferences[j].m_name);