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Revert random change
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@ -56,8 +56,7 @@ void LegoAnimPresenter::Init()
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void LegoAnimPresenter::Destroy(MxBool p_fromDestructor)
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{
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// TODO
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if (!p_fromDestructor)
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MxVideoPresenter::Destroy(FALSE);
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MxVideoPresenter::Destroy(p_fromDestructor);
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}
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// FUNCTION: LEGO1 0x10068fb0
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