diff --git a/LEGO1/lego/legoomni/src/common/legogamestate.cpp b/LEGO1/lego/legoomni/src/common/legogamestate.cpp index c21a4c1c..8844049f 100644 --- a/LEGO1/lego/legoomni/src/common/legogamestate.cpp +++ b/LEGO1/lego/legoomni/src/common/legogamestate.cpp @@ -126,7 +126,7 @@ MxResult LegoGameState::Save(MxULong p_slot) MxResult result; InfocenterState* infocenterState = (InfocenterState*) GameState()->GetState("InfocenterState"); - if (!infocenterState || infocenterState->GetNameLetter(0) == NULL) { + if (!infocenterState || !infocenterState->DoesNameExist()) { result = SUCCESS; } else {