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Remove packing
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@ -102,7 +102,6 @@ class LegoGameState {
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undefined2 m_unk0x2a; // 0x2a
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};
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#pragma pack(push, 1)
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// SIZE 0x372
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struct Scores {
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void WriteScoreHistory();
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@ -113,7 +112,6 @@ class LegoGameState {
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MxS16 m_count; // 0x00
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Score m_scores[20]; // 0x02
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};
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#pragma pack(pop)
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LegoGameState();
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~LegoGameState();
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