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Add remaining annotations
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@ -201,7 +201,7 @@ class LegoOmni : public MxOmni {
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void DeleteWorld(LegoWorld* p_world);
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void DeleteWorld(LegoWorld* p_world);
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void FUN_1005b4f0(MxBool p_disable, MxU16 p_flags);
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void FUN_1005b4f0(MxBool p_disable, MxU16 p_flags);
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void CreateBackgroundAudio();
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void CreateBackgroundAudio();
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void RemoveWorld(const MxAtomId&, MxLong);
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void RemoveWorld(const MxAtomId& p_atom, MxLong p_objectId);
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MxResult RegisterScripts();
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MxResult RegisterScripts();
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MxS32 GetScriptIndex(const char* p_key);
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MxS32 GetScriptIndex(const char* p_key);
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@ -108,21 +108,30 @@ class ViewLODListManager {
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// TEMPLATE: LEGO1 0x100a70e0
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// TEMPLATE: LEGO1 0x100a70e0
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// Map<char const *,ViewLODList *,ROINameComparator>::~Map<char const *,ViewLODList *,ROINameComparator>
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// Map<char const *,ViewLODList *,ROINameComparator>::~Map<char const *,ViewLODList *,ROINameComparator>
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// TEMPLATE: LEGO1 0x100a77e0
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// LODListBase::~LODListBase
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// TEMPLATE: LEGO1 0x100a7800
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// TEMPLATE: LEGO1 0x100a7800
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// _Tree<char const *,pair<char const * const,ViewLODList *>,map<char const *,ViewLODList *,ROINameComparator,allocator<ViewLODList *> >::_Kfn,ROINameComparator,allocator<ViewLODList *> >::iterator::_Dec
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// _Tree<char const *,pair<char const * const,ViewLODList *>,map<char const *,ViewLODList *,ROINameComparator,allocator<ViewLODList *> >::_Kfn,ROINameComparator,allocator<ViewLODList *> >::iterator::_Dec
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// TEMPLATE: LEGO1 0x100a7850
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// _Tree<char const *,pair<char const * const,ViewLODList *>,map<char const *,ViewLODList *,ROINameComparator,allocator<ViewLODList *> >::_Kfn,ROINameComparator,allocator<ViewLODList *> >::iterator::_Inc
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// TEMPLATE: LEGO1 0x100a7890
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// TEMPLATE: LEGO1 0x100a7890
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// _Tree<char const *,pair<char const * const,ViewLODList *>,map<char const *,ViewLODList *,ROINameComparator,allocator<ViewLODList *> >::_Kfn,ROINameComparator,allocator<ViewLODList *> >::~_Tree<char const *,pair<char const * const,ViewLODList *>,map<char c
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// _Tree<char const *,pair<char const * const,ViewLODList *>,map<char const *,ViewLODList *,ROINameComparator,allocator<ViewLODList *> >::_Kfn,ROINameComparator,allocator<ViewLODList *> >::~_Tree<char const *,pair<char const * const,ViewLODList *>,map<char c
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// TEMPLATE: LEGO1 0x100a7960
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// _Tree<char const *,pair<char const * const,ViewLODList *>,map<char const *,ViewLODList *,ROINameComparator,allocator<ViewLODList *> >::_Kfn,ROINameComparator,allocator<ViewLODList *> >::erase
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// TEMPLATE: LEGO1 0x100a7db0
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// _Tree<char const *,pair<char const * const,ViewLODList *>,map<char const *,ViewLODList *,ROINameComparator,allocator<ViewLODList *> >::_Kfn,ROINameComparator,allocator<ViewLODList *> >::_Erase
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// TEMPLATE: LEGO1 0x100a7df0
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// TEMPLATE: LEGO1 0x100a7df0
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// _Tree<char const *,pair<char const * const,ViewLODList *>,map<char const *,ViewLODList *,ROINameComparator,allocator<ViewLODList *> >::_Kfn,ROINameComparator,allocator<ViewLODList *> >::_Insert
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// _Tree<char const *,pair<char const * const,ViewLODList *>,map<char const *,ViewLODList *,ROINameComparator,allocator<ViewLODList *> >::_Kfn,ROINameComparator,allocator<ViewLODList *> >::_Insert
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// TEMPLATE: LEGO1 0x100a80a0
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// TEMPLATE: LEGO1 0x100a80a0
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// map<char const *,ViewLODList *,ROINameComparator,allocator<ViewLODList *> >::~map<char const *,ViewLODList *,ROINameComparator,allocator<ViewLODList *> >
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// map<char const *,ViewLODList *,ROINameComparator,allocator<ViewLODList *> >::~map<char const *,ViewLODList *,ROINameComparator,allocator<ViewLODList *> >
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// TEMPLATE: LEGO1 0x100a77e0
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// LODListBase::~LODListBase
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// TEMPLATE: LEGO1 0x100a8160
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// TEMPLATE: LEGO1 0x100a8160
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// LODList<ViewLOD>::~LODList<ViewLOD>
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// LODList<ViewLOD>::~LODList<ViewLOD>
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