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Updating legoact2state.cpp
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#include "legoact2state.h"
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#include "legoact2state.h"
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// STUB: LEGO1 0x1000df70
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// FUNCTION: LEGO1 0x1000df70
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MxBool LegoAct2State::VTable0x14()
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MxBool LegoAct2State::VTable0x14()
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{
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{
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// TODO
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return FALSE;
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return FALSE;
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}
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}
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