Remove unused function

This commit is contained in:
Christian Semmler 2024-12-08 11:27:23 -07:00
parent b86383fdfe
commit 0f5bf3c275

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@ -75,14 +75,6 @@ class Helicopter : public IslePathActor {
void CreateState(); void CreateState();
// This inline function is speculation; it might have been structured differently.
// See the other ApplyTimeDelta functions
void ApplyTimeDelta(MxFloat p_delta)
{
m_lastTime += p_delta;
m_actorTime += p_delta;
}
// SYNTHETIC: LEGO1 0x10003210 // SYNTHETIC: LEGO1 0x10003210
// Helicopter::`scalar deleting destructor' // Helicopter::`scalar deleting destructor'