From 0f0b9eadf6e4befd35d6f03e984e89354f57c311 Mon Sep 17 00:00:00 2001 From: Christian Semmler Date: Fri, 1 Dec 2023 10:40:37 -0500 Subject: [PATCH] Use TickleState_Idle --- LEGO1/mxcompositepresenter.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/LEGO1/mxcompositepresenter.cpp b/LEGO1/mxcompositepresenter.cpp index 97df8d5f..285ff3e6 100644 --- a/LEGO1/mxcompositepresenter.cpp +++ b/LEGO1/mxcompositepresenter.cpp @@ -48,7 +48,7 @@ void MxCompositePresenter::VTable0x60(MxPresenter* p_presenter) } else if (m_action->IsA("MxDSSerialAction")) { MxPresenter* presenter = *it; - if (!presenter->GetCurrentTickleState()) + if (presenter->GetCurrentTickleState() == TickleState_Idle) presenter->SetTickleState(TickleState_Ready); } return;