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Add vbtable annotations
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@ -88,4 +88,13 @@ class LegoCarRaceActor : public virtual LegoRaceActor {
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MxFloat m_unk0x1c; // 0x1c
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};
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// GLOBAL: LEGO1 0x100da0b0
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// LegoCarRaceActor::`vbtable'
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// GLOBAL: LEGO1 0x100da0a8
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// LegoCarRaceActor::`vbtable'{for `LegoAnimActor'}
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// GLOBAL: LEGO1 0x100da098
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// LegoCarRaceActor::`vbtable'{for `LegoRaceActor'}
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#endif // LEGOCARRACEACTOR_H
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