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Add vbtable annotations
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@ -74,7 +74,7 @@ class LegoCarRaceActor : public virtual LegoRaceActor {
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protected:
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MxFloat m_unk0x08; // 0x08
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MxU8 m_unk0x0c; // 0x0c
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MxU8 m_unk0x0c; // 0x0c
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// Could be a multiplier for the maximum speed when going straight
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MxFloat m_unk0x10; // 0x10
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@ -88,4 +88,13 @@ class LegoCarRaceActor : public virtual LegoRaceActor {
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MxFloat m_unk0x1c; // 0x1c
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};
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// GLOBAL: LEGO1 0x100da0b0
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// LegoCarRaceActor::`vbtable'
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// GLOBAL: LEGO1 0x100da0a8
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// LegoCarRaceActor::`vbtable'{for `LegoAnimActor'}
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// GLOBAL: LEGO1 0x100da098
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// LegoCarRaceActor::`vbtable'{for `LegoRaceActor'}
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#endif // LEGOCARRACEACTOR_H
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