diff --git a/LEGO1/legobackgroundcolor.h b/LEGO1/legobackgroundcolor.h index 812e8882..1daa6311 100644 --- a/LEGO1/legobackgroundcolor.h +++ b/LEGO1/legobackgroundcolor.h @@ -2,7 +2,8 @@ #define LEGOBACKGROUNDCOLOR_H #include "mxstring.h" #include "mxcore.h" -#include "MxStringVariable.h" +#include "mxstringvariable.h" + class LegoBackgroundColor : public MxStringVariable { public: diff --git a/LEGO1/mxstringvariable.cpp b/LEGO1/mxstringvariable.cpp index a9432679..617d2e6a 100644 --- a/LEGO1/mxstringvariable.cpp +++ b/LEGO1/mxstringvariable.cpp @@ -1,4 +1,4 @@ -#include "MxStringVariable.h" +#include "mxstringvariable.h" #include "mxstring.h" //FIXME: Figure out what exactly this class is used for. It is used in LegoGameState::LegoGameState when loading the background color, and for loading the "fsmovie" variable