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Implement/match LegoPlantManager::FUN_10026c50
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@ -77,7 +77,7 @@ class LegoBuildingManager : public MxCore {
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MxBool SwitchMove(LegoEntity* p_entity);
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MxBool SwitchMove(LegoEntity* p_entity);
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MxBool SwitchMood(LegoEntity* p_entity);
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MxBool SwitchMood(LegoEntity* p_entity);
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MxU32 GetAnimationId(LegoEntity* p_entity);
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MxU32 GetAnimationId(LegoEntity* p_entity);
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MxU32 GetSoundId(LegoEntity* p_entity, MxBool);
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MxU32 GetSoundId(LegoEntity* p_entity, MxBool p_state);
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MxBool FUN_10030000(LegoEntity* p_entity);
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MxBool FUN_10030000(LegoEntity* p_entity);
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MxBool FUN_10030030(MxS32 p_index);
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MxBool FUN_10030030(MxS32 p_index);
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MxBool FUN_10030110(LegoBuildingInfo* p_data);
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MxBool FUN_10030110(LegoBuildingInfo* p_data);
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@ -39,7 +39,7 @@ class LegoPlantManager : public MxCore {
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MxBool SwitchMood(LegoEntity* p_entity);
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MxBool SwitchMood(LegoEntity* p_entity);
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MxU32 GetAnimationId(LegoEntity* p_entity);
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MxU32 GetAnimationId(LegoEntity* p_entity);
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MxU32 GetSoundId(LegoEntity* p_entity, MxBool p_state);
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MxU32 GetSoundId(LegoEntity* p_entity, MxBool p_state);
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void FUN_10026c50(LegoEntity* p_entity);
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MxBool FUN_10026c50(LegoEntity* p_entity);
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void FUN_10027120();
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void FUN_10027120();
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static void SetCustomizeAnimFile(const char* p_value);
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static void SetCustomizeAnimFile(const char* p_value);
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@ -53,6 +53,7 @@ class LegoPlantManager : public MxCore {
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void RemovePlant(MxS32 p_index, MxS32 p_worldId);
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void RemovePlant(MxS32 p_index, MxS32 p_worldId);
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void FUN_10026860(MxS32 p_index);
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void FUN_10026860(MxS32 p_index);
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LegoPlantInfo* GetInfo(LegoEntity* p_entity);
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LegoPlantInfo* GetInfo(LegoEntity* p_entity);
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MxBool FUN_10026c80(MxS32 p_index);
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static char* g_customizeAnimFile;
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static char* g_customizeAnimFile;
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static MxS32 g_maxMove[4];
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static MxS32 g_maxMove[4];
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@ -424,6 +424,7 @@ MxU32 LegoPlantManager::GetSoundId(LegoEntity* p_entity, MxBool p_state)
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}
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}
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// FUNCTION: LEGO1 0x10026be0
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// FUNCTION: LEGO1 0x10026be0
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// FUNCTION: BETA10 0x100c62bc
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void LegoPlantManager::SetCustomizeAnimFile(const char* p_value)
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void LegoPlantManager::SetCustomizeAnimFile(const char* p_value)
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{
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{
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if (g_customizeAnimFile != NULL) {
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if (g_customizeAnimFile != NULL) {
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@ -442,10 +443,60 @@ void LegoPlantManager::SetCustomizeAnimFile(const char* p_value)
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}
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}
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}
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}
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// STUB: LEGO1 0x10026c50
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// FUNCTION: LEGO1 0x10026c50
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void LegoPlantManager::FUN_10026c50(LegoEntity* p_entity)
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// FUNCTION: BETA10 0x100c6349
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MxBool LegoPlantManager::FUN_10026c50(LegoEntity* p_entity)
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{
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{
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// TODO
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LegoPlantInfo* info = GetInfo(p_entity);
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if (info == NULL) {
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return FALSE;
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}
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return FUN_10026c80(info - g_plantInfo);
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}
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// FUNCTION: LEGO1 0x10026c80
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// FUNCTION: BETA10 0x100c63eb
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MxBool LegoPlantManager::FUN_10026c80(MxS32 p_index)
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{
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if (p_index >= sizeOfArray(g_plantInfo)) {
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return FALSE;
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}
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LegoPlantInfo* info = &g_plantInfo[p_index];
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if (info == NULL) {
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return FALSE;
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}
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MxBool result = TRUE;
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if (info->m_unk0x16 < 0) {
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info->m_unk0x16 = g_unk0x100f16c0[info->m_variant];
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}
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if (info->m_unk0x16 > 0) {
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LegoROI* roi = info->m_entity->GetROI();
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info->m_unk0x16--;
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if (info->m_unk0x16 == 1) {
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info->m_unk0x16 = 0;
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}
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if (info->m_unk0x16 == 0) {
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roi->SetVisibility(FALSE);
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}
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else {
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FUN_10026860(info - g_plantInfo);
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info->m_entity->SetLocation(info->m_position, info->m_direction, info->m_up, FALSE);
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}
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}
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else {
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result = FALSE;
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}
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return result;
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}
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}
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// STUB: LEGO1 0x10026e00
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// STUB: LEGO1 0x10026e00
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@ -135,7 +135,7 @@ void ElevatorBottom::Enable(MxBool p_enable)
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// FUNCTION: LEGO1 0x10018310
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// FUNCTION: LEGO1 0x10018310
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MxBool ElevatorBottom::Escape()
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MxBool ElevatorBottom::Escape()
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{
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{
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DeleteObjects(&m_atom, 500, 999);
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DeleteObjects(&m_atom, ElevbottScript::c_iica31in_PlayWav, 999);
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m_destLocation = LegoGameState::e_infomain;
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m_destLocation = LegoGameState::e_infomain;
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return TRUE;
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return TRUE;
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}
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}
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@ -95,7 +95,7 @@ MxLong InfocenterDoor::HandleControl(LegoControlManagerNotificationParam& p_para
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MxLong result = 0;
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MxLong result = 0;
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if (p_param.GetUnknown0x28() == 1) {
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if (p_param.GetUnknown0x28() == 1) {
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DeleteObjects(&m_atom, 500, 510);
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DeleteObjects(&m_atom, InfodoorScript::c_iic037in_PlayWav, 510);
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switch (p_param.GetClickedObjectId()) {
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switch (p_param.GetClickedObjectId()) {
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case InfodoorScript::c_LeftArrow_Ctl:
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case InfodoorScript::c_LeftArrow_Ctl:
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@ -167,7 +167,7 @@ void InfocenterDoor::Enable(MxBool p_enable)
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// FUNCTION: LEGO1 0x10037cd0
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// FUNCTION: LEGO1 0x10037cd0
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MxBool InfocenterDoor::Escape()
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MxBool InfocenterDoor::Escape()
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{
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{
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DeleteObjects(&m_atom, 500, 510);
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DeleteObjects(&m_atom, InfodoorScript::c_iic037in_PlayWav, 510);
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m_destLocation = LegoGameState::e_infomain;
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m_destLocation = LegoGameState::e_infomain;
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return TRUE;
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return TRUE;
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}
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}
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