57 percent match

This commit is contained in:
jonschz 2024-04-28 11:10:35 +02:00
parent 3bc43ed121
commit 086efe01f1

View File

@ -2,6 +2,8 @@
#include "decomp.h"
#include "isle_actions.h"
#include "jukebox_actions.h"
#include "legoanimationmanager.h"
#include "legoutils.h"
#include "misc.h"
#include "mxmisc.h"
@ -91,8 +93,38 @@ MxU32 SkateBoard::VTable0xd0()
return 0;
}
// STUB: LEGO1 0x10010510
// FUNCTION: LEGO1 0x10010510
void SkateBoard::FUN_10010510()
{
// TODO
char *pcVar1;
IslePathActor *pMVar2;
// int iVar2;
// const float *pMVar3;
// Matrix4 *pMVar4;
// MxMatrix *pMVar5;
// char cVar6;
// char cVar7;
// int *piVar8;
// undefined uVar9;
// undefined uVar10;
// undefined uVar11;
// char cVar12;
// MxMatrix local_48;
// Matrix4 local_40;
if (*(int *)(this->m_unk0x164 + 0x18) != 3) {
PlayMusic(JukeboxScript::c_BeachBlvd_Music);
pcVar1 = (char *)(this->m_unk0x164 + 0x22);
if (*pcVar1 == '\0') {
*pcVar1 = '\x01';
pMVar2 = CurrentActor();
Matrix4 x = MxMatrix(pMVar2->GetROI()->GetLocal2World());
float** local_48 = (float**)x.GetData();
local_48[3][0] = local_48[2][0] * 2.5 + local_48[3][0];
local_48[3][1] = local_48[3][1] + local_48[2][1] + 0.2;
local_48[3][2] = local_48[3][2] + local_48[2][2] * 2.5;
AnimationManager()->FUN_10060dc0(IsleScript::c_sns008in_RunAnim, (MxMatrix*)&local_48,'\x01','\0',NULL,0,1,1,'\x01');
}
}
return;
}