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Update LEGO1/mxpalette.cpp
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@ -262,7 +262,6 @@ PALETTEENTRY g_defaultPaletteEntries[256] =
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{ 255u, 255u, 255u, 0u }
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};
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LPPALETTEENTRY g_defaultPalette;
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// OFFSET: LEGO1 0x100bee30
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MxPalette::MxPalette()
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