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@ -2,8 +2,8 @@
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#define LEGOBUILDINGMANAGER_H
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#include "decomp.h"
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#include "mxcore.h"
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#include "misc/legotypes.h"
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#include "mxcore.h"
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class LegoEntity;
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class LegoROI;
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@ -94,13 +94,13 @@ class LegoBuildingManager : public MxCore {
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private:
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static char* g_customizeAnimFile;
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MxU8 m_nextVariant; // 0x08
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MxU8 m_unk0x09; // 0x09
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MxU8 m_nextVariant; // 0x08
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MxU8 m_unk0x09; // 0x09
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AnimEntry* m_entries[5]; // 0x0c
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MxS8 m_numEntries; // 0x20
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MxS8 m_numEntries; // 0x20
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LegoCacheSound* m_sound; // 0x24
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MxBool m_unk0x28; // 0x28
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LegoWorld* m_world; // 0x2c
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MxBool m_unk0x28; // 0x28
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LegoWorld* m_world; // 0x2c
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};
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#endif // LEGOBUILDINGMANAGER_H
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