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@ -226,7 +226,7 @@ void Act3List::FUN_100720d0(MxU32 p_objectId)
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// LINE: LEGO1 0x1007217c
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if ((*it).m_unk0x04 == 1) {
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// LINE: LEGO1 0x100721a0
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for (Act3List::iterator it2 = begin(); it2 != it; it2 = erase(it2)) {
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for (Act3List::iterator it2 = begin(); it2 != it; erase(it2++)) {
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// LINE: LEGO1 0x10072191
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if ((*it2).m_hasStarted) {
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// LINE: LEGO1 0x10072202
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