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LegoView1 is 16 bytes bigger then LegoView ==> 4 32-bit pointers
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@ -1,6 +1,7 @@
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#ifndef _LegoView1_h
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#ifndef _LegoView1_h
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#define _LegoView1_h
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#define _LegoView1_h
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#include "decomp.h"
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#include "compat.h"
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#include "compat.h"
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#include "tglsurface.h"
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#include "tglsurface.h"
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@ -66,6 +67,7 @@ class LegoView1 : public LegoView {
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Tgl::Light* m_pSunLight; // 0x78
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Tgl::Light* m_pSunLight; // 0x78
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Tgl::Light* m_pDirectionalLight; // 0x7c
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Tgl::Light* m_pDirectionalLight; // 0x7c
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Tgl::Light* m_pAmbientLight; // 0x80
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Tgl::Light* m_pAmbientLight; // 0x80
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undefined m_unk0x84[4]; // 0x84
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};
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};
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// SYNTHETIC: LEGO1 0x100ab7a0
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// SYNTHETIC: LEGO1 0x100ab7a0
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