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Update
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@ -57,10 +57,11 @@ class LegoCacheSoundManager {
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LegoCacheSound* FindSoundByKey(const char* p_key);
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LegoCacheSound* ManageSoundEntry(LegoCacheSound* p_sound);
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LegoCacheSound* Play(const char* p_key, const char* p_name, MxBool p_looping);
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LegoCacheSound* Play(LegoCacheSound* p_sound, const char* p_name, MxBool p_looping);
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void Destroy(LegoCacheSound*& p_sound);
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private:
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LegoCacheSound* Play(LegoCacheSound* p_sound, const char* p_name, MxBool p_looping);
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Set100d6b4c m_set; // 0x04
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List100d6b4c m_list; // 0x14
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};
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@ -106,7 +106,6 @@ LegoCacheSound* LegoCacheSoundManager::ManageSoundEntry(LegoCacheSound* p_sound)
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// FUNCTION: LEGO1 0x1003dae0
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LegoCacheSound* LegoCacheSoundManager::Play(const char* p_key, const char* p_name, MxBool p_looping)
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{
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// DECOMP: Second parameter is LegoRoi::m_name (0xe4)
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return Play(FindSoundByKey(p_key), p_name, p_looping);
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}
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