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@ -13,7 +13,7 @@ class Camera;
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/////////////////////////////////////////////////////////////////////////////
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// LegoView
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// VTABLE: 0x100dc000
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// VTABLE: LEGO1 0x100dc000
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// SIZE 0x78
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class LegoView : public TglSurface {
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public:
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@ -97,6 +97,9 @@ inline double MxStopWatch::ElapsedSeconds() const
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return m_elapsedSeconds;
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}
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// SYNTHETIC: LEGO1 0x100a6fc0
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// MxStopWatch::~MxStopWatch
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//////////////////////////////////////////////////////////////////////////////
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//
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// MxFrequencyMeter
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@ -182,4 +185,7 @@ inline double MxFrequencyMeter::ElapsedSeconds() const
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return m_stopWatch.ElapsedSeconds();
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}
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// SYNTHETIC: LEGO1 0x100abd10
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// MxFrequencyMeter::~MxFrequencyMeter
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#endif /* _MxStopWatch_h */
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@ -43,4 +43,7 @@ struct MxAtomIdCounterCompare {
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class MxAtomIdCounterSet : public set<MxAtomIdCounter*, MxAtomIdCounterCompare> {};
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// SYNTHETIC: LEGO1 0x100ad170
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// MxAtomIdCounter::~MxAtomIdCounter
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#endif // MXATOMIDCOUNTER_H
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@ -52,10 +52,34 @@ class MxNotificationManager : public MxCore {
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void FlushPending(MxCore* p_listener);
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};
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// TEMPLATE: LEGO1 0x100ac320
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// list<unsigned int,allocator<unsigned int> >::~list<unsigned int,allocator<unsigned int> >
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// FUNCTION: LEGO1 0x100ac3b0
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// MxIdList::~MxIdList
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// TEMPLATE: LEGO1 0x100ac400
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// List<unsigned int>::~List<unsigned int>
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// TEMPLATE: LEGO1 0x100ac540
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// List<MxNotification *>::~List<MxNotification *>
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// TEMPLATE: LEGO1 0x100ac590
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// list<MxNotification *,allocator<MxNotification *> >::~list<MxNotification *,allocator<MxNotification *> >
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// TEMPLATE: LEGO1 0x100acbf0
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// list<MxNotification *,allocator<MxNotification *> >::begin
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// TEMPLATE: LEGO1 0x100acc00
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// list<MxNotification *,allocator<MxNotification *> >::insert
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// TEMPLATE: LEGO1 0x100acc50
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// list<MxNotification *,allocator<MxNotification *> >::erase
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// TEMPLATE: LEGO1 0x100acca0
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// list<MxNotification *,allocator<MxNotification *> >::_Buynode
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// SYNTHETIC: LEGO1 0x100accd0
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// MxNotificationPtrList::~MxNotificationPtrList
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#endif // MXNOTIFICATIONMANAGER_H
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@ -32,9 +32,6 @@ class OrientableROI : public ROI {
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const float* GetWorldDirection() const { return m_local2world[2]; }
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const float* GetWorldUp() const { return m_local2world[1]; }
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// SYNTHETIC: LEGO1 0x100a4630
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// OrientableROI::`scalar deleting destructor'
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protected:
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MxMatrix m_local2world; // 0x10
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BoundingBox m_world_bounding_box; // 0x58
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@ -52,4 +49,10 @@ class OrientableROI : public ROI {
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undefined4 m_unk0xd8; // 0xd8
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};
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// SYNTHETIC: LEGO1 0x100a4630
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// OrientableROI::`scalar deleting destructor'
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// SYNTHETIC: LEGO1 0x100aa2f0
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// OrientableROI::~OrientableROI
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#endif // ORIENTABLEROI_H
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