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@ -7,7 +7,8 @@
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#include "misc.h"
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#include "mxmisc.h"
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#include "mxvariabletable.h"
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#include "vec.h"
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#include <vec.h>
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// File name verified by BETA10 0x100cedf7
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@ -280,6 +281,7 @@ MxResult LegoCarRaceActor::VTable0x9c()
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}
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// STUB: LEGO1 0x10081840
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// FUNCTION: BETA10 0x100cf680
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MxU32 LegoCarRaceActor::VTable0x6c(
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LegoPathBoundary* p_boundary,
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Vector3& p_v1,
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@ -289,6 +291,11 @@ MxU32 LegoCarRaceActor::VTable0x6c(
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Vector3& p_v3
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)
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{
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// LegoAnimPresenterSet& presenters = p_boundary->GetPresenters();
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// Significant overlap with parent function -> Try to copy-paste LegoPathActor::VTable0x6c here
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// and see by how much we diverge
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// TODO
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return 0;
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}
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