Improve Paint match

This commit is contained in:
Christian Semmler 2024-04-26 10:16:14 -04:00
parent 2d469417a9
commit 03b19f301b
8 changed files with 63 additions and 68 deletions

View File

@ -6,11 +6,11 @@
// SIZE 0x20
struct PizzaMissionStateEntry {
public:
undefined2 m_unk0x00;
MxU8 m_id;
undefined m_unk0x03[0x15];
MxU16 m_color;
undefined m_unk0x18[6];
undefined2 m_unk0x00; // 0x00
MxU8 m_id; // 0x02
undefined m_unk0x03[0x15]; // 0x03
MxU16 m_color; // 0x18
undefined m_unk0x18[6]; // 0x1a
};
// VTABLE: LEGO1 0x100d7408

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@ -7,6 +7,7 @@
struct RaceStateEntry {
public:
inline MxS16 GetUnknown0x02() { return m_unk0x02; }
inline MxU16 GetColor() { return m_color; }
// TODO: Possibly private
MxU8 m_id; // 0x00
@ -37,7 +38,6 @@ class RaceState : public LegoState {
RaceStateEntry* GetState(MxU8 p_id);
inline MxU16 GetColor(MxU8 p_id) { return GetState(p_id)->m_color; }
inline undefined4 GetUnknown0x28() { return m_unk0x28; }
// SYNTHETIC: LEGO1 0x1000f6f0

View File

@ -13,7 +13,7 @@
class Score : public LegoWorld {
public:
Score();
~Score() override; // vtable+0x00
~Score() override;
MxLong Notify(MxParam& p_param) override; // vtable+0x04
// FUNCTION: LEGO1 0x100010c0
@ -32,11 +32,11 @@ class Score : public LegoWorld {
// SYNTHETIC: LEGO1 0x100011e0
// Score::`scalar deleting destructor'
MxResult Create(MxDSAction& p_dsAction) override; // vtable+18
void ReadyWorld() override; // vtable+50
MxBool VTable0x5c() override; // vtable+5c
MxBool VTable0x64() override; // vtable+64
void Enable(MxBool p_enable) override; // vtable+68
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
void ReadyWorld() override; // vtable+0x50
MxBool VTable0x5c() override; // vtable+0x5c
MxBool VTable0x64() override; // vtable+0x64
void Enable(MxBool p_enable) override; // vtable+0x68
void Paint();
MxLong FUN_10001510(MxEndActionNotificationParam& p_param);
@ -44,12 +44,11 @@ class Score : public LegoWorld {
void FillArea(MxU32 p_x, MxU32 p_y, MxS16 p_color);
protected:
LegoGameState::Area m_destLocation;
ScoreState* m_state;
MxU8* m_surface;
private:
void DeleteScript();
LegoGameState::Area m_destLocation; // 0xf8
ScoreState* m_state; // 0xfc
MxU8* m_surface; // 0x100
};
#endif // SCORE_H

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@ -54,12 +54,11 @@ class TowTrackMissionState : public LegoState {
MxU16 m_unk0x16; // 0x16
MxU16 m_unk0x18; // 0x18
MxU16 m_unk0x1a; // 0x1a
MxU16 m_unk0x1c; // 0x1c
MxU16 m_color1; // 0x1e
MxU16 m_color2; // 0x20
MxU16 m_color3; // 0x22
MxU16 m_color4; // 0x24
MxU16 m_color5; // 0x26
MxU16 m_color1; // 0x1c
MxU16 m_color2; // 0x1e
MxU16 m_color3; // 0x20
MxU16 m_color4; // 0x22
MxU16 m_color5; // 0x24
};
#endif // TOWTRACKMISSIONSTATE_H

View File

@ -25,6 +25,7 @@ RaceStateEntry* RaceState::GetState(MxU8 p_id)
if (i >= 5) {
return NULL;
}
if (m_state[i].m_id == p_id) {
return m_state + i;
}

View File

@ -13,11 +13,11 @@ TowTrackMissionState::TowTrackMissionState()
m_unk0x0c = 0;
m_unk0x1a = 0;
m_unk0x10 = 0;
m_unk0x1c = 0;
m_color1 = 0;
m_color2 = 0;
m_color3 = 0;
m_color4 = 0;
m_color5 = 0;
}
// FUNCTION: LEGO1 0x1004dde0
@ -31,11 +31,11 @@ MxResult TowTrackMissionState::Serialize(LegoFile* p_legoFile)
p_legoFile->Read(&m_unk0x16, sizeof(m_unk0x16));
p_legoFile->Read(&m_unk0x18, sizeof(m_unk0x18));
p_legoFile->Read(&m_unk0x1a, sizeof(m_unk0x1a));
p_legoFile->Read(&m_unk0x1c, sizeof(m_unk0x1c));
p_legoFile->Read(&m_color1, sizeof(m_color1));
p_legoFile->Read(&m_color2, sizeof(m_color2));
p_legoFile->Read(&m_color3, sizeof(m_color3));
p_legoFile->Read(&m_color4, sizeof(m_color4));
p_legoFile->Read(&m_color5, sizeof(m_color5));
}
else if (p_legoFile->IsWriteMode()) {
MxU16 write = m_unk0x12;
@ -53,9 +53,6 @@ MxResult TowTrackMissionState::Serialize(LegoFile* p_legoFile)
write = m_unk0x1a;
p_legoFile->Write(&write, sizeof(m_unk0x12));
write = m_unk0x1c;
p_legoFile->Write(&write, sizeof(m_unk0x12));
write = m_color1;
p_legoFile->Write(&write, sizeof(m_unk0x12));
@ -67,6 +64,9 @@ MxResult TowTrackMissionState::Serialize(LegoFile* p_legoFile)
write = m_color4;
p_legoFile->Write(&write, sizeof(m_unk0x12));
write = m_color5;
p_legoFile->Write(&write, sizeof(m_unk0x12));
}
return SUCCESS;

View File

@ -1,7 +1,9 @@
#include "score.h"
#include "ambulancemissionstate.h"
#include "carracestate.h"
#include "infoscor_actions.h"
#include "jetskiracestate.h"
#include "jukebox.h"
#include "jukebox_actions.h"
#include "legocontrolmanager.h"
@ -234,58 +236,53 @@ void Score::Enable(MxBool p_enable)
}
// FUNCTION: LEGO1 0x100019d0
// FUNCTION: BETA10 0x100f47d8
void Score::Paint()
{
LegoTextureInfo* gd = TextureContainer()->Get("bigcube.gif");
LegoTextureInfo* cube = TextureContainer()->Get("bigcube.gif");
if (gd) {
RaceState* l78 = (RaceState*) GameState()->GetState("JetskiRaceState");
RaceState* l70 = (RaceState*) GameState()->GetState("CarRaceState");
TowTrackMissionState* lesi = (TowTrackMissionState*) GameState()->GetState("TowTrackMissionState");
PizzaMissionState* l74 = (PizzaMissionState*) GameState()->GetState("PizzaMissionState");
AmbulanceMissionState* lebp = (AmbulanceMissionState*) GameState()->GetState("AmbulanceMissionState");
if (cube != NULL) {
JetskiRaceState* jetskiRaceState = (JetskiRaceState*) GameState()->GetState("JetskiRaceState");
CarRaceState* carRaceState = (CarRaceState*) GameState()->GetState("CarRaceState");
TowTrackMissionState* towTrackMissionState =
(TowTrackMissionState*) GameState()->GetState("TowTrackMissionState");
PizzaMissionState* pizzaMissionState = (PizzaMissionState*) GameState()->GetState("PizzaMissionState");
AmbulanceMissionState* ambulanceMissionState =
(AmbulanceMissionState*) GameState()->GetState("AmbulanceMissionState");
DDSURFACEDESC desc;
memset(&desc, 0, sizeof(desc));
desc.dwSize = sizeof(desc);
if (gd->m_surface->Lock(NULL, &desc, 0, NULL) == DD_OK) {
if (cube->m_surface->Lock(NULL, &desc, 0, NULL) == DD_OK) {
if (desc.lPitch != desc.dwWidth) {
gd->m_surface->Unlock(desc.lpSurface);
cube->m_surface->Unlock(desc.lpSurface);
return;
}
m_surface = (MxU8*) desc.lpSurface;
for (MxU8 id = 1; id <= 5; id++) {
m_surface = (MxU8*) desc.lpSurface;
MxU16 color = 0;
if (l70) {
color = l70->GetColor(id);
}
MxU32 row = id - 1;
FillArea(0, row, color);
color = 0;
if (l78) {
color = l78->GetColor(id);
}
FillArea(1, row, color);
color = 0;
if (l74) {
color = l74->GetColor(id);
}
FillArea(2, row, color);
color = 0;
if (lesi) {
color = lesi->GetColor(id);
}
FillArea(3, row, color);
color = 0;
if (lebp) {
color = lebp->GetColor(id);
}
FillArea(4, row, color);
MxU16 color;
color = carRaceState ? carRaceState->GetState(id)->GetColor() : 0;
FillArea(0, id - 1, color);
color = jetskiRaceState ? jetskiRaceState->GetState(id)->GetColor() : 0;
FillArea(1, id - 1, color);
color = pizzaMissionState ? pizzaMissionState->GetColor(id) : 0;
FillArea(2, id - 1, color);
color = towTrackMissionState ? towTrackMissionState->GetColor(id) : 0;
FillArea(3, id - 1, color);
color = ambulanceMissionState ? ambulanceMissionState->GetColor(id) : 0;
FillArea(4, id - 1, color);
}
gd->m_surface->Unlock(desc.lpSurface);
gd->m_texture->Changed(TRUE, FALSE);
cube->m_surface->Unlock(desc.lpSurface);
cube->m_texture->Changed(TRUE, FALSE);
m_surface = NULL;
}
}

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@ -45,10 +45,9 @@ class LegoContainer {
}
}
// FUNCTION: BETA10 0x1007bc00
inline T* Get(const char* p_name)
{
// TODO: Score::Paint matches better with no `value` on the stack,
// while LegoModelPresenter::CreateROI only matches with `value`
T* value = NULL;
#ifdef COMPAT_MODE