use refs instead of pointers

This commit is contained in:
disinvite 2023-10-03 16:45:03 -04:00
parent 67a01d9ac3
commit 03474f032b
2 changed files with 6 additions and 6 deletions

View File

@ -90,7 +90,7 @@ void MxTransitionManager::Transition_Dissolve()
}
if (res == DD_OK) {
FUN_1004c4d0(&ddsd);
FUN_1004c4d0(ddsd);
for (int i = 0; i < 640; i++) {
// Select 16 columns on each tick
@ -115,7 +115,7 @@ void MxTransitionManager::Transition_Dissolve()
}
}
FUN_1004c580(&ddsd);
FUN_1004c580(ddsd);
m_ddSurface->Unlock(ddsd.lpSurface);
if (VideoManager()->GetVideoParam().flags().GetFlipSurfaces()) {
@ -134,13 +134,13 @@ void MxTransitionManager::SetWaitIndicator(MxVideoPresenter *videoPresenter)
}
// OFFSET: LEGO1 0x1004c4d0 STUB
void MxTransitionManager::FUN_1004c4d0(DDSURFACEDESC *ddsc)
void MxTransitionManager::FUN_1004c4d0(DDSURFACEDESC &ddsc)
{
// TODO
}
// OFFSET: LEGO1 0x1004c580 STUB
void MxTransitionManager::FUN_1004c580(DDSURFACEDESC *ddsc)
void MxTransitionManager::FUN_1004c580(DDSURFACEDESC &ddsc)
{
// TODO
}

View File

@ -91,8 +91,8 @@ class MxTransitionManager : public MxCore
private:
void EndTransition(MxBool);
void Transition_Dissolve();
void FUN_1004c4d0(DDSURFACEDESC*);
void FUN_1004c580(DDSURFACEDESC*);
void FUN_1004c4d0(DDSURFACEDESC &);
void FUN_1004c580(DDSURFACEDESC &);
MxTransitionManagerUnknownSubclass1 *m_unk08;
undefined4 m_unk0c;