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Fix match
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@ -30,7 +30,7 @@ void Act3Ammo::Destroy(MxBool p_fromDestructor)
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if (!p_fromDestructor) {
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assert(0);
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}
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else {
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else if (m_roi != NULL) {
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CharacterManager()->ReleaseActor(m_roi->GetName());
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m_roi = NULL;
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}
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