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Update legoworld.cpp
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@ -726,11 +726,7 @@ void LegoWorld::Enable(MxBool p_enable)
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SetIsWorldActive(TRUE);
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#endif
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}
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#ifndef BETA10
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else if (!p_enable && m_set0xd0.size() == 0) {
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#else
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else if (!p_enable && m_set0xd0.size() != 0) {
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#endif
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MxPresenter* presenter;
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LegoPathController* controller;
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LegoPathActor* actor = UserActor();
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