Replace two hardcoded magic values with constants

This commit is contained in:
Christian Semmler 2024-11-27 15:57:08 -07:00
parent d6796ad86a
commit 00d968978b

View File

@ -761,13 +761,13 @@ void LegoGameState::StopArea(Area p_area)
InvokeAction(Extra::e_close, *g_racecarScript, RacecarScript::c__StartUp, NULL); InvokeAction(Extra::e_close, *g_racecarScript, RacecarScript::c__StartUp, NULL);
break; break;
case e_act2main: case e_act2main:
if (m_currentArea != 2) { if (m_currentArea != e_infomain) {
InvokeAction(Extra::e_stop, *g_act2mainScript, Act2mainScript::c__Act2Main, NULL); InvokeAction(Extra::e_stop, *g_act2mainScript, Act2mainScript::c__Act2Main, NULL);
InvokeAction(Extra::e_close, *g_act2mainScript, Act2mainScript::c__Act2Main, NULL); InvokeAction(Extra::e_close, *g_act2mainScript, Act2mainScript::c__Act2Main, NULL);
} }
break; break;
case e_act3script: case e_act3script:
if (m_currentArea != 2) { if (m_currentArea != e_infomain) {
InvokeAction(Extra::e_stop, *g_act3Script, Act3Script::c__Act3, NULL); InvokeAction(Extra::e_stop, *g_act3Script, Act3Script::c__Act3, NULL);
InvokeAction(Extra::e_close, *g_act3Script, Act3Script::c__Act3, NULL); InvokeAction(Extra::e_close, *g_act3Script, Act3Script::c__Act3, NULL);
} }