#include "legocameracontroller.h"

// STUB: LEGO1 0x10011d50
LegoCameraController::LegoCameraController()
{
	// TODO
}

// STUB: LEGO1 0x10011f70
LegoCameraController::~LegoCameraController()
{
	// TODO
}

// STUB: LEGO1 0x10012260
void LegoCameraController::LookAt(Vector3Impl& p_at, Vector3Impl& p_dir, Vector3Impl& p_up)
{
}

// STUB: LEGO1 0x100123e0
void LegoCameraController::FUN_100123e0(Matrix4Data& p_transform, MxU32)
{
}

// STUB: LEGO1 0x10012740
Vector3Data& LegoCameraController::FUN_10012740()
{
	return Vector3Data();
}

// STUB: LEGO1 0x100127f0
Vector3Data& LegoCameraController::FUN_100127f0()
{
	return Vector3Data();
}

// STUB: LEGO1 0x100128a0
Vector3Data& LegoCameraController::FUN_100128a0()
{
	return Vector3Data();
}
