// This file was automatically generated by the actionheadergen tool.
// Please do not manually edit this file.
#ifndef RACECAR_ACTIONS_H
#define RACECAR_ACTIONS_H

namespace RacecarScript
{
#if __cplusplus >= 201103L
enum Script : int {
#else
enum Script {
#endif
	c_noneRacecar = -1,

	c__StartUp = 0,

	c_RaceCar_Actor = 4,
	c_Info_Ctl = 5,
	c_Exit_Ctl = 6,
	c_ShelfUp_Ctl = 7,
	c_Platform_Ctl = 8,

	c_Background = 64,
	c_ColorBook_Bitmap = 65,
	c_ShelfUp_Up_Bitmap = 66,
	c_ShelfUp_Down_Bitmap = 67,
	c_PlatformUp_Bitmap = 68,
	c_PlatformLeft = 69,
	c_Rotate_Sound = 70,
	c_PlatformLeft_Bitmap = 71,
	c_Yellow_Ctl = 72,
	c_Yellow_Down_Bitmap = 73,
	c_Yellow_Up_Bitmap = 74,
	c_Red_Ctl = 75,
	c_Red_Down_Bitmap = 76,
	c_Red_Up_Bitmap = 77,
	c_Blue_Ctl = 78,
	c_Blue_Down_Bitmap = 79,
	c_Blue_Up_Bitmap = 80,
	c_Green_Ctl = 81,
	c_Green_Down_Bitmap = 82,
	c_Green_Up_Bitmap = 83,
	c_Gray_Ctl = 84,
	c_Gray_Down_Bitmap = 85,
	c_Gray_Up_Bitmap = 86,
	c_Black_Ctl = 87,
	c_Black_Down_Bitmap = 88,
	c_Black_Up_Bitmap = 89,
	c_Decals_Ctl = 90,
	c_RCFRNT_State_0 = 91,
	c_RCFRNT_State_0_Bitmap = 92,
	c_RCFRNT_State_1 = 93,
	c_RCFRNT_State_1_Bitmap = 94,
	c_RCFRNT_Texture_1 = 95,
	c_RCFRNT_State_2 = 96,
	c_RCFRNT_State_2_Bitmap = 97,
	c_RCFRNT_Texture_2 = 98,
	c_RCFRNT_State_3 = 99,
	c_RCFRNT_State_3_Bitmap = 100,
	c_RCFRNT_Texture_3 = 101,
	c_RCFRNT_State_4 = 102,
	c_RCFRNT_State_4_Bitmap = 103,
	c_RCFRNT_Texture_4 = 104,
	c_Decals_Ctl1 = 105,
	c_RCBACK_State_0 = 106,
	c_RCBACK_State_0_Bitmap = 107,
	c_RCBACK_State_1 = 108,
	c_RCBACK_State_1_Bitmap = 109,
	c_RCBACK_Texture_1 = 110,
	c_RCBACK_State_2 = 111,
	c_RCBACK_State_2_Bitmap = 112,
	c_RCBACK_Texture_2 = 113,
	c_RCBACK_State_3 = 114,
	c_RCBACK_State_3_Bitmap = 115,
	c_RCBACK_Texture_3 = 116,
	c_RCBACK_State_4 = 117,
	c_RCBACK_State_4_Bitmap = 118,
	c_RCBACK_Texture_4 = 119,
	c_Decals_Ctl2 = 120,
	c_RCTAIL_State_0 = 121,
	c_RCTAIL_State_0_Bitmap = 122,
	c_RCTAIL_State_1 = 123,
	c_RCTAIL_State_1_Bitmap = 124,
	c_RCTAIL_Texture_1 = 125,
	c_RCTAIL_State_2 = 126,
	c_RCTAIL_State_2_Bitmap = 127,
	c_RCTAIL_Texture_2 = 128,
	c_RCTAIL_State_3 = 129,
	c_RCTAIL_State_3_Bitmap = 130,
	c_RCTAIL_Texture_3 = 131,
	c_RCTAIL_State_4 = 132,
	c_RCTAIL_State_4_Bitmap = 133,
	c_RCTAIL_Texture_4 = 134,
	c_Info_Up_Bitmap = 135,
	c_Info_Down_Bitmap = 136,
	c_Exit_Up_Bitmap = 137,
	c_Exit_Down_Bitmap = 138,
	c_Shelf_Sound = 139,
	c_PlaceBrick_Sound = 140,
	c_GetBrick_Sound = 141,
	c_Paint_Sound = 142,
	c_Decal_Sound = 143,
	c_Build_Animation = 144,
	c_Build_Anim0 = 145,
	c_Build_Anim1 = 146,
	c_Build_Anim2 = 147,
	c_Rcuser_Model = 148,
	c_IRT001D1_Wav_500 = 149,
	c_IRT001D1_Pho_500 = 150,
	c_irt001d1_0_sfx = 151,
	c_irt001d1_1_sfx = 152,
	c_irt001d1_2_sfx = 153,
	c_irt001d1_3_sfx = 154,
	c_irt001d1_4_sfx = 155,
	c_irt001d1_5_sfx = 156,
	c_irt001d1_Anim = 157,
	c_IRT002D1_Wav_501 = 158,
	c_IRT002D1_Pho_501 = 159,
	c_irt002d1_0_sfx = 160,
	c_irt002d1_1_sfx = 161,
	c_irt002d1_2_sfx = 162,
	c_irt002d1_Anim = 163,
	c_IRT003D1_Wav_502 = 164,
	c_IRT003D1_Pho_502 = 165,
	c_irt003d1_0_sfx = 166,
	c_irt003d1_1_sfx = 167,
	c_irt003d1_2_sfx = 168,
	c_irt003d1_3_sfx = 169,
	c_irt003d1_4_sfx = 170,
	c_irt003d1_5_sfx = 171,
	c_irt003d1_6_sfx = 172,
	c_irt003d1_7_sfx = 173,
	c_irt003d1_Anim = 174,
	c_IRT004D1_Wav_503 = 175,
	c_IRT004D1_Pho_503 = 176,
	c_irt004d1_0_sfx = 177,
	c_irt004d1_1_sfx = 178,
	c_irt004d1_2_sfx = 179,
	c_irt004d1_3_sfx = 180,
	c_irt004d1_4_sfx = 181,
	c_irt004d1_Anim = 182,
	c_IRTXX4D1_Wav_504 = 183,
	c_IRTXX4D1_Pho_504 = 184,
	c_irtxx4d1_0_sfx = 185,
	c_irtxx4d1_1_sfx = 186,
	c_irtxx4d1_2_sfx = 187,
	c_irtxx4d1_3_sfx = 188,
	c_irtxx4d1_4_sfx = 189,
	c_irtxx4d1_5_sfx = 190,
	c_irtxx4d1_6_sfx = 191,
	c_irtxx4d1_Anim = 192,
	c_IRT005D1_Wav_505 = 193,
	c_IRT005D1_Pho_505 = 194,
	c_irt005d1_0_sfx = 195,
	c_irt005d1_1_sfx = 196,
	c_irt005d1_2_sfx = 197,
	c_irt005d1_3_sfx = 198,
	c_irt005d1_4_sfx = 199,
	c_irt005d1_5_sfx = 200,
	c_irt005d1_6_sfx = 201,
	c_irt005d1_7_sfx = 202,
	c_irt005d1_8_sfx = 203,
	c_irt005d1_9_sfx = 204,
	c_irt005d1_10_sfx = 205,
	c_irt005d1_11_sfx = 206,
	c_irt005d1_12_sfx = 207,
	c_irt005d1_13_sfx = 208,
	c_irt005d1_Anim = 209,

	c_irt001d1_RunAnim = 500,
	c_irt002d1_RunAnim = 501,
	c_irt003d1_RunAnim = 502,
	c_irt004d1_RunAnim = 503,
	c_irtxx4d1_RunAnim = 504,
	c_irt005d1_RunAnim = 505
};
} // namespace RacecarScript

#endif // RACECAR_ACTIONS_H
