#include "mxscheduler.h"

// FUNCTION: LEGO1 0x100bf4f0
MxScheduler* MxScheduler::GetInstance()
{
	// Intentionally empty
	return 0;
}

// FUNCTION: LEGO1 0x100bf500
void MxScheduler::StartMultiTasking(MxULong)
{
	// Intentionally empty
}
