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Add Kaitai Struct definition for animation data files (.dta) (#1740)
naming.yml #84
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2026-02-03 06:31:14 +00:00
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Add Kaitai Struct definition for animation data files (.dta) (#1740)
format.yml #83
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464e59df3e
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2026-02-03 06:31:14 +00:00
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Add Kaitai Struct definition for animation data files (.dta) (#1740)
build.yml #82
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464e59df3e
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2026-02-03 06:31:14 +00:00
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Add Kaitai Struct definition for animation data files (.dta) (#1740)
analyze.yml #81
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2026-02-03 06:31:14 +00:00
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Fix savegame.ksy: backgroundcolor uses HSV, not RGB (#1738)
naming.yml #80
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77bb4634b8
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2026-02-02 05:01:19 +00:00
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Fix savegame.ksy: backgroundcolor uses HSV, not RGB (#1738)
format.yml #79
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2026-02-02 05:01:19 +00:00
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Fix savegame.ksy: backgroundcolor uses HSV, not RGB (#1738)
build.yml #78
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2026-02-02 05:01:18 +00:00
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Fix savegame.ksy: backgroundcolor uses HSV, not RGB (#1738)
analyze.yml #77
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2026-02-02 05:01:17 +00:00
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Fix polygon and texture indices documentation in wdb.ksy (#1736)
naming.yml #76
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e63449fd91
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2026-02-01 20:51:16 +00:00
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Fix polygon and texture indices documentation in wdb.ksy (#1736)
format.yml #75
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e63449fd91
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2026-02-01 20:51:16 +00:00
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Fix polygon and texture indices documentation in wdb.ksy (#1736)
build.yml #74
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e63449fd91
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2026-02-01 20:51:16 +00:00
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Fix polygon and texture indices documentation in wdb.ksy (#1736)
analyze.yml #73
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e63449fd91
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2026-02-01 20:51:15 +00:00
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Add Kaitai Struct definition for world database files (.wdb) (#1735)
naming.yml #72
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776aeaa342
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2026-02-01 04:31:18 +00:00
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Add Kaitai Struct definition for world database files (.wdb) (#1735)
format.yml #71
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2026-02-01 04:31:18 +00:00
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Add Kaitai Struct definition for world database files (.wdb) (#1735)
build.yml #70
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2026-02-01 04:31:17 +00:00
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Add Kaitai Struct definition for world database files (.wdb) (#1735)
analyze.yml #69
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2026-02-01 04:31:17 +00:00
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Add Kaitai Struct definition for animation files (.ani) (#1734)
naming.yml #68
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d892f9beda
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2026-01-31 20:21:16 +00:00
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Add Kaitai Struct definition for animation files (.ani) (#1734)
format.yml #67
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d892f9beda
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2026-01-31 20:21:16 +00:00
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Add Kaitai Struct definition for animation files (.ani) (#1734)
build.yml #66
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d892f9beda
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2026-01-31 20:21:16 +00:00
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Add Kaitai Struct definition for animation files (.ani) (#1734)
analyze.yml #65
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2026-01-31 20:21:16 +00:00
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Implement `LegoTestTimer` (#1732)
naming.yml #64
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2026-01-29 06:31:14 +00:00
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Implement `LegoTestTimer` (#1732)
format.yml #63
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2026-01-29 06:31:14 +00:00
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Implement `LegoTestTimer` (#1732)
build.yml #62
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2026-01-29 06:31:14 +00:00
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Implement `LegoTestTimer` (#1732)
analyze.yml #61
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935be9de55
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2026-01-29 06:31:14 +00:00
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Clear unknowns in `LegoPathBoundary` (#1730)
naming.yml #60
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5e7a787af0
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2026-01-27 06:31:15 +00:00
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Clear unknowns in `LegoPathBoundary` (#1730)
format.yml #59
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5e7a787af0
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2026-01-27 06:31:15 +00:00
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Clear unknowns in `LegoPathBoundary` (#1730)
build.yml #58
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5e7a787af0
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2026-01-27 06:31:15 +00:00
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Clear unknowns in `LegoPathBoundary` (#1730)
analyze.yml #57
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2026-01-27 06:31:15 +00:00
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Remove pylintrc, clean up tools README (#1728)
naming.yml #56
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d69a381a18
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2026-01-26 01:31:32 +00:00
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Remove pylintrc, clean up tools README (#1728)
format.yml #55
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2026-01-26 01:31:31 +00:00
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