isle.pizza/package.json
Christian Semmler f482898a72 Replace Range request asset loading with packed binary bundle
Extract save editor assets (animations, sounds, textures, bitmaps) into
a single save-editor.bin file at build time instead of fetching byte
ranges from ~550MB SI files at runtime. The bundle packs an embedded
JSON index and all fragment data into one file (~756KB), eliminating
Range request complexity and enabling proper Workbox precaching.
2026-02-13 16:30:03 -08:00

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JSON

{
"name": "isle.pizza",
"version": "1.0.0",
"type": "module",
"scripts": {
"dev": "vite",
"build": "vite build && cp isle.js isle.wasm save-editor.bin dist/ && node scripts/workbox-inject.js",
"build:ci": "vite build && node scripts/workbox-inject.js",
"check": "svelte-check --fail-on-warnings",
"preview": "vite preview",
"prepare:assets": "node scripts/prepare.js",
"generate:save-editor-assets": "node scripts/generate-save-editor-assets.js"
},
"dependencies": {
"@floating-ui/dom": "^1.7.5",
"three": "^0.182.0"
},
"devDependencies": {
"@sveltejs/vite-plugin-svelte": "^4.0.0",
"svelte": "^5.0.0",
"svelte-check": "^4.0.0",
"typescript": "^5.0.0",
"vite": "^5.4.0",
"workbox-cli": "^7.3.0"
}
}