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Extract save editor assets (animations, sounds, textures, bitmaps) into a single save-editor.bin file at build time instead of fetching byte ranges from ~550MB SI files at runtime. The bundle packs an embedded JSON index and all fragment data into one file (~756KB), eliminating Range request complexity and enabling proper Workbox precaching.
8 lines
71 B
Plaintext
8 lines
71 B
Plaintext
node_modules
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dist
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isle.wasm
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isle.wasm.map
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isle.js
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LEGO
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save-editor.bin
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