isle.pizza/scripts/deploy.sh
foxtacles 93a0c46b46
Add multiplayer frontend updates (#30)
* Add multiplayer, cloud sync, crash reporting, scene player, and memories features

* Fix multiplayer overlay showing "Waiting for ..." with no names

* Fix OGL link in README

* Update README with architecture, backend setup, environment variables, and CI docs

* Fix save editor showing wrong name for orphaned save slots

Players.gsi could fall out of sync with save files during cloud sync
because the saveSlotWritten event only tracked the slot file and
History.gsi for incremental upload, not Players.gsi. This caused
slots without a matching Players.gsi entry to display the first
player's name due to a fallback to index 0.

- Track Players.gsi in saveSlotWritten handler for incremental uploads
- Remove broken fallback to player index 0 in name resolution
- Hide save slots with no Players.gsi entry from the save editor UI
2026-04-05 17:13:23 +02:00

144 lines
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#!/usr/bin/env bash
set -euo pipefail
# ── Configuration ──────────────────────────────────────────────
SCRIPT_DIR="$(cd "$(dirname "$0")" && pwd)"
PROJECT_DIR="$(dirname "$SCRIPT_DIR")"
WRANGLER="$PROJECT_DIR/server/node_modules/.bin/wrangler"
R2_BUCKET="${R2_BUCKET:-isle}"
# ── Parse arguments ────────────────────────────────────────────
ENV=""
SKIP_BUILD=false
INCLUDE_ASSETS=false
for arg in "$@"; do
case "$arg" in
--skip-build) SKIP_BUILD=true ;;
--include-assets) INCLUDE_ASSETS=true ;;
dev|production) ENV="$arg" ;;
*) echo "Unknown argument: $arg"; echo "Usage: $0 [dev|production] [--skip-build] [--include-assets]"; exit 1 ;;
esac
done
ENV="${ENV:-dev}"
# ── Environment configuration ──────────────────────────────────
case "$ENV" in
dev)
R2_PREFIX="dev/"
DOMAIN="dev.isle.pizza"
;;
production)
R2_PREFIX=""
DOMAIN="isle.pizza"
;;
esac
# ── Check prerequisites ───────────────────────────────────────
if [ ! -f "$WRANGLER" ]; then
echo "Error: wrangler not found at $WRANGLER"
echo "Run 'npm install' in $PROJECT_DIR/server/ first."
exit 1
fi
# ── Compute versions ──────────────────────────────────────────
cd "$PROJECT_DIR"
FRONTEND_VERSION=$(git rev-parse --short HEAD 2>/dev/null || echo "unknown")
WASM_VERSION=""
if [ -f "$PROJECT_DIR/isle.js" ]; then
WASM_VERSION=$(grep -oP 'wasmVersion"\]\s*=\s*"\K[^"]+' "$PROJECT_DIR/isle.js" 2>/dev/null || echo "")
fi
echo "Environment: $ENV"
echo "R2 prefix: ${R2_PREFIX:-(root)}"
echo "Domain: $DOMAIN"
echo "Frontend version: $FRONTEND_VERSION"
echo "WASM version: ${WASM_VERSION:-not found}"
echo ""
# ── Production safety gate ─────────────────────────────────────
if [ "$ENV" = "production" ]; then
echo "WARNING: You are about to deploy to PRODUCTION ($DOMAIN)"
read -r -p "Continue? [y/N] " confirm
if [[ ! "$confirm" =~ ^[Yy]$ ]]; then
echo "Aborted."
exit 0
fi
echo ""
fi
# ── Build ──────────────────────────────────────────────────────
if [ "$SKIP_BUILD" = false ]; then
echo "Building frontend..."
cd "$PROJECT_DIR"
RELAY_URL="wss://relay.isle.pizza" API_URL="https://api.isle.pizza" BUILD_VERSION="$FRONTEND_VERSION" npm run build
echo ""
fi
# ── Verify dist ────────────────────────────────────────────────
if [ ! -d "$PROJECT_DIR/dist" ] || [ ! -f "$PROJECT_DIR/dist/index.html" ]; then
echo "Error: dist/ directory not found or empty. Run without --skip-build first."
exit 1
fi
# ── Content-type mapping ──────────────────────────────────────
get_content_type() {
case "${1##*.}" in
html) echo "text/html; charset=utf-8" ;;
js) echo "application/javascript; charset=utf-8" ;;
css) echo "text/css; charset=utf-8" ;;
json) echo "application/json; charset=utf-8" ;;
wasm) echo "application/wasm" ;;
webp) echo "image/webp" ;;
png) echo "image/png" ;;
svg) echo "image/svg+xml" ;;
gif) echo "image/gif" ;;
mp3) echo "audio/mpeg" ;;
pdf) echo "application/pdf" ;;
bin) echo "application/octet-stream" ;;
map) echo "application/json" ;;
*) echo "application/octet-stream" ;;
esac
}
# ── Upload dist/ to R2 ────────────────────────────────────────
echo "Uploading to R2 (bucket: $R2_BUCKET, prefix: ${R2_PREFIX:-(root)})..."
cd "$PROJECT_DIR/dist"
find . -type f | sort | while read -r file; do
file="${file#./}"
# Skip asset directories unless --include-assets
if [ "$INCLUDE_ASSETS" = false ]; then
case "$file" in
images/*|audio/*|pdf/*|workbox/*) continue ;;
esac
fi
key="${R2_PREFIX}${file}"
ct=$(get_content_type "$file")
echo " $key ($ct)"
"$WRANGLER" r2 object put "$R2_BUCKET/$key" --file "$PROJECT_DIR/dist/$file" --content-type "$ct" --remote 2>/dev/null
done
echo ""
# ── Upload source map to symbols/ ─────────────────────────────
if [ -n "$WASM_VERSION" ] && [ -f "$PROJECT_DIR/isle.wasm.map" ]; then
SYMBOLS_KEY="symbols/${WASM_VERSION}/isle.wasm.map"
echo "Uploading source map: $SYMBOLS_KEY"
"$WRANGLER" r2 object put "$R2_BUCKET/$SYMBOLS_KEY" --file "$PROJECT_DIR/isle.wasm.map" --content-type "application/json" --remote 2>/dev/null
else
echo "Warning: Skipping source map upload (wasm version: '${WASM_VERSION:-}', map file exists: $([ -f "$PROJECT_DIR/isle.wasm.map" ] && echo yes || echo no))"
fi
echo ""
echo "Deploy complete!"
echo " Environment: $ENV ($DOMAIN)"
echo " Frontend version: $FRONTEND_VERSION"
echo " WASM version: ${WASM_VERSION:-unknown}"
echo ""
echo "Remember to purge the Cloudflare cache for $DOMAIN."