isle.pizza/src
Christian Semmler 9c46c8cc6c
Use MeshLambertMaterial for original game-like rendering
Switch from MeshStandardMaterial (PBR) to MeshLambertMaterial for flat,
vibrant colors matching the original game. Simplify lighting setup for
solid colors without visible shadows.
2026-02-01 16:00:14 -08:00
..
core Use MeshLambertMaterial for original game-like rendering 2026-02-01 16:00:14 -08:00
lib Extract EditorTooltip component for consistent tooltip positioning 2026-02-01 15:48:27 -08:00
app.css Add save game editor (#12) 2026-02-01 00:28:16 +01:00
App.svelte Add save game editor (#12) 2026-02-01 00:28:16 +01:00
main.js Migrate frontend to Svelte 5 2026-01-11 19:10:16 -07:00
stores.js Add save game editor (#12) 2026-02-01 00:28:16 +01:00