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Plays the character's click sound (m_sound + 50) and, for Laura's SwitchMood, an additional mood sound (m_mood + 66) from SNDANIM.SI, matching the original game behavior. Sounds are fetched on demand, decoded as WAV, and cached as AudioBuffers. |
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| .. | ||
| generate-manifest.js | ||
| prepare.js | ||
| workbox-inject.js | ||