mirror of
https://github.com/isledecomp/isle.pizza.git
synced 2026-05-02 10:43:56 +00:00
- Show "DEVELOPMENT MODE" in footer instead of timestamp - Disable offline install/uninstall when service worker unavailable - Set __BUILD_TIME__ to null in dev mode for conditional rendering
80 lines
5.3 KiB
Svelte
80 lines
5.3 KiB
Svelte
<script>
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import ImageButton from '../ImageButton.svelte';
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import { installState, swRegistration } from '../../stores.js';
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export let opfsDisabled;
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export let openSection;
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export let toggleSection;
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export let handleExtensionChange;
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export let handleInstall;
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export let handleUninstall;
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$: progressAngle = ($installState.progress / 100) * 360;
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</script>
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<div class="config-tab-panel active" id="config-tab-extras">
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<div class="config-section-card">
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<button type="button" class="config-card-header" onclick={() => toggleSection('extensions')}>Extensions</button>
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<div class="config-card-content" class:open={openSection === 'extensions'}>
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<div class="toggle-group">
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<div class="toggle-switch">
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<label><input type="checkbox" id="check-hd-textures" name="Texture Loader" data-not-ini="true" disabled={opfsDisabled} onchange={handleExtensionChange}><span class="toggle-slider"></span><span class="toggle-label">HD Textures <span class="toggle-badge">+25MB</span></span></label>
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<span class="tooltip-trigger">?<span class="tooltip-content">Enhance the game's visuals with high-definition textures.</span></span>
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</div>
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<div class="toggle-switch">
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<label><input type="checkbox" id="check-hd-music" name="HD Music" data-not-ini="true" disabled={opfsDisabled} onchange={handleExtensionChange}><span class="toggle-slider"></span><span class="toggle-label">HD Music <span class="toggle-badge">+450MB</span></span></label>
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<span class="tooltip-trigger">?<span class="tooltip-content">Improve the game's music with high-definition audio.</span></span>
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</div>
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<div class="toggle-switch">
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<label><input type="checkbox" id="check-widescreen-bgs" name="Widescreen Backgrounds" data-not-ini="true" disabled={opfsDisabled} onchange={handleExtensionChange}><span class="toggle-slider"></span><span class="toggle-label">Widescreen Backgrounds <span class="toggle-badge">WIP</span></span></label>
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<span class="tooltip-trigger">?<span class="tooltip-content">Adapts the game's background art for modern widescreen monitors, eliminating unwanted 3D backgrounds on the sides of the screen.</span></span>
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</div>
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<div class="toggle-switch">
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<label><input type="checkbox" id="check-outro" name="Outro FMV" data-not-ini="true" disabled={opfsDisabled}><span class="toggle-slider"></span><span class="toggle-label">Outro FMV</span></label>
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<span class="tooltip-trigger">?<span class="tooltip-content">Plays the unused Outro animation upon exiting the game.</span></span>
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</div>
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<div class="toggle-switch">
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<label><input type="checkbox" id="check-ending" name="Extended Bad Ending FMV" data-not-ini="true" disabled={opfsDisabled} onchange={handleExtensionChange}><span class="toggle-slider"></span><span class="toggle-label">Extended Bad Ending FMV <span class="toggle-badge">+20MB</span></span></label>
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<span class="tooltip-trigger">?<span class="tooltip-content">Plays the extended / "uncut" Bad Ending animation as found in beta versions of the game upon failing to catch the Brickster.</span></span>
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</div>
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</div>
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</div>
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</div>
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<div class="config-section-card">
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<button type="button" class="config-card-header" onclick={() => toggleSection('offline')}>Offline Play</button>
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<div class="config-card-content" class:open={openSection === 'offline'}>
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<div class="offline-play-grid">
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<div class="offline-play-text">
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<p>Install the game for offline access. This will download all necessary files to your device (about 550MB).</p>
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<p class="offline-note">Note: browsers enforce strict storage quotas, especially in private/incognito windows.</p>
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</div>
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<div class="offline-play-controls">
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{#if !$swRegistration}
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<p class="offline-error">Not available in development mode.</p>
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{:else if $installState.installing}
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<div class="progress-circular" style="background: radial-gradient(var(--color-bg-input) 60%, transparent 61%), conic-gradient(var(--color-primary) {progressAngle}deg, var(--color-border-dark) {progressAngle}deg);">
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{Math.round($installState.progress)}%
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</div>
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{:else if $installState.installed}
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<ImageButton
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id="uninstall-btn"
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offSrc="uninstall_off.webp"
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onSrc="uninstall_on.webp"
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alt="Uninstall Game"
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onclick={handleUninstall}
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/>
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{:else}
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<ImageButton
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id="install-btn"
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offSrc="install_off.webp"
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onSrc="install_on.webp"
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alt="Install Game"
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onclick={handleInstall}
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/>
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{/if}
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</div>
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</div>
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</div>
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</div>
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</div>
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