// Svelte action: prevents the game engine from hiding overlay elements. // The engine sets display:none on DOM elements — this observer forces them back. export function keepVisible(node) { const observer = new MutationObserver(() => { if (node.style.display === 'none') { node.style.setProperty('display', 'block', 'important'); } }); observer.observe(node, { attributes: true, attributeFilter: ['style'] }); return { destroy() { observer.disconnect(); } }; }