{#if $debugUIVisible}
debugPanelOpen = !debugPanelOpen}>⚙
{#if debugPanelOpen}
Debug Options
General
handleAction('Pause')}>Pause/Resume
handleAction('Escape')}>Return to Infocenter
handleAction(' ')}>Skip Animation
handleAction('F12')}>Save Game
Debug Mode (OGEL)
{debugModeActive ? 'Debug Mode Active' : 'Enter Debug Mode'}
handleAction('Tab', true)}>Toggle FPS
handleAction('s', true)}>Toggle Music
handleAction('p', true)}>Reset/Load Plants
Camera/View
handleAction('u', true)}>Move Up
handleAction('d', true)}>Move Down
LOD (Level of Detail)
handleAction('f', true)}>LOD 0.0 (Lowest)
handleAction('x', true)}>LOD 3.6 (Default)
handleAction('h', true)}>LOD 5.0 (Highest)
Misc
handleAction('z')}>Make Plants Dance
Switch Act
handleAction('g2', true)}>Act 2
handleAction('g3', true)}>Act 3
handleAction('g4', true)}>Good Ending
handleAction('g5', true)}>Bad Ending
Locations
-- Select Location --
{#each locations as loc}
{loc.label}
{/each}
Go to Location
Animations
handleAction('va', true)}>Play
all
cam animations
-- Select Animation --
{#each animations as anim}
{anim.label}
{/each}
Play Animation
{/if}
{/if}