mirror of
https://github.com/isledecomp/isle.pizza.git
synced 2026-01-10 02:01:16 +00:00
Use Web Worker to download game assets
This commit is contained in:
parent
553a714591
commit
90a75d1d2e
40
app.js
40
app.js
@ -346,6 +346,9 @@ document.addEventListener('DOMContentLoaded', function () {
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document.getElementById('touch-section').style.display = 'none';
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}
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let downloaderWorker = null;
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let missingGameFiles = [];
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if ('serviceWorker' in navigator) {
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Promise.all([
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configManager.init(),
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@ -370,6 +373,10 @@ document.addEventListener('DOMContentLoaded', function () {
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if (navigator.serviceWorker && navigator.serviceWorker.controller) {
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await requestPersistentStorage();
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if (downloaderWorker) downloaderWorker.terminate();
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downloaderWorker = new Worker('/downloader.js');
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downloaderWorker.onmessage = handleWorkerMessage;
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const selectedLanguage = languageSelect.value;
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installBtn.style.display = 'none';
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uninstallBtn.style.display = 'none';
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@ -377,8 +384,9 @@ document.addEventListener('DOMContentLoaded', function () {
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progressCircular.textContent = '0%';
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progressCircular.style.background = 'conic-gradient(#FFD700 0deg, #333 0deg)';
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navigator.serviceWorker.controller.postMessage({
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action: 'install_language_pack',
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downloaderWorker.postMessage({
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action: 'install',
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missingFiles: missingGameFiles,
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language: selectedLanguage
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});
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}
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@ -427,29 +435,39 @@ document.addEventListener('DOMContentLoaded', function () {
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}
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function handleServiceWorkerMessage(event) {
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const { action, language, progress, exists, success } = event.data;
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if (language !== languageSelect.value) return;
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const { action, language, isInstalled, success } = event.data;
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if (language && language !== languageSelect.value) return;
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switch (action) {
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case 'cache_status':
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updateInstallUI(exists);
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missingGameFiles = event.data.missingFiles;
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updateInstallUI(isInstalled);
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break;
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case 'uninstall_complete':
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updateInstallUI(!success);
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checkInitialCacheStatus();
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break;
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}
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}
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function handleWorkerMessage(event) {
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const { action, progress, success, error } = event.data;
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switch (action) {
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case 'install_progress':
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updateInstallUI(false, true);
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const angle = (progress / 100) * 360;
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progressCircular.textContent = `${Math.round(progress)}%`;
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progressCircular.style.background =
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`radial-gradient(#181818 60%, transparent 61%), conic-gradient(#FFD700 ${angle}deg, #333 ${angle}deg)`;
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progressCircular.style.background = `radial-gradient(#181818 60%, transparent 61%), conic-gradient(#FFD700 ${angle}deg, #333 ${angle}deg)`;
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break;
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case 'install_complete':
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updateInstallUI(success);
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break;
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case 'uninstall_complete':
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updateInstallUI(!success);
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if (downloaderWorker) downloaderWorker.terminate();
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break;
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case 'install_failed':
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alert('Download failed. Please check your internet connection and try again.');
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alert(`Download failed: ${error}`);
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updateInstallUI(false);
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if (downloaderWorker) downloaderWorker.terminate();
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break;
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}
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}
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59
downloader.js
Normal file
59
downloader.js
Normal file
@ -0,0 +1,59 @@
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self.onmessage = async (event) => {
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const { action, missingFiles, language } = event.data;
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if (action === 'install') {
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const cacheName = `game-assets-${language}`;
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const THROTTLE_MS = 100;
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try {
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const fileMetadataPromises = missingFiles.map(fileUrl =>
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fetch(fileUrl, { method: 'HEAD', headers: { 'Accept-Language': language } })
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.then(response => {
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if (!response.ok) throw new Error(`Failed to HEAD ${fileUrl}`);
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return { url: fileUrl, size: Number(response.headers.get('content-length')) || 0 };
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})
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);
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const fileMetadata = await Promise.all(fileMetadataPromises);
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const totalBytesToDownload = fileMetadata.reduce((sum, file) => sum + file.size, 0);
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let bytesDownloaded = 0;
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let lastProgressUpdate = 0;
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const cache = await caches.open(cacheName);
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for (const file of fileMetadata) {
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const request = new Request(file.url, { headers: { 'Accept-Language': language } });
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const response = await fetch(request);
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if (!response.ok || !response.body) {
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throw new Error(`Failed to fetch ${file.url}`);
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}
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const [streamForCaching, streamForProgress] = response.body.tee();
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const cachePromise = cache.put(request, new Response(streamForCaching, response));
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const reader = streamForProgress.getReader();
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while (true) {
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const { done, value } = await reader.read();
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if (done) break;
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bytesDownloaded += value.length;
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const now = Date.now();
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if (now - lastProgressUpdate > THROTTLE_MS) {
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lastProgressUpdate = now;
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self.postMessage({
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action: 'install_progress',
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progress: (bytesDownloaded / totalBytesToDownload) * 100,
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});
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}
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}
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await cachePromise;
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}
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self.postMessage({ action: 'install_complete', success: true });
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} catch (error) {
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console.error("Download worker error:", error);
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self.postMessage({ action: 'install_failed', error: error.message });
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}
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}
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};
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152
sw.js
152
sw.js
@ -16,7 +16,7 @@ const coreAppFiles = [
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'/island.webp', '/isle.js', '/isle.wasm', '/poster.pdf', '/read_me_off.webp',
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'/read_me_on.webp', '/run_game_off.webp', '/run_game_on.webp', '/shark.webp',
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'/uninstall_off.webp', '/uninstall_on.webp', '/app.js', '/style.css', '/manifest.json',
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'/install.webp', '/install.mp3'
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'/install.webp', '/install.mp3', '/downloader.js'
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];
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const gameFiles = [
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@ -33,22 +33,6 @@ const gameFiles = [
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const STATIC_CACHE_NAME = 'static-assets-v1';
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self.addEventListener('install', (event) => {
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event.waitUntil(
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caches.open(STATIC_CACHE_NAME).then((cache) => {
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return cache.addAll(coreAppFiles);
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})
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);
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self.skipWaiting();
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});
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registerRoute(
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({ url }) => coreAppFiles.includes(url.pathname),
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new StaleWhileRevalidate({
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cacheName: STATIC_CACHE_NAME,
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})
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);
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const rangeRequestsPlugin = new RangeRequestsPlugin();
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const normalizePathPlugin = {
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cacheKeyWillBeUsed: async ({ request }) => {
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@ -82,95 +66,8 @@ class LegoCacheStrategy extends Strategy {
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}
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}
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registerRoute(
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({ url }) => url.pathname.startsWith('/LEGO/'),
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new LegoCacheStrategy()
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);
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self.addEventListener('message', (event) => {
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if (event.data && event.data.action) {
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switch (event.data.action) {
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case 'install_language_pack':
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installLanguagePack(event.data.language, event.source);
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break;
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case 'uninstall_language_pack':
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uninstallLanguagePack(event.data.language, event.source);
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break;
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case 'check_cache_status':
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checkCacheStatus(event.data.language, event.source);
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break;
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}
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}
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});
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const getLanguageCacheName = (language) => `game-assets-${language}`;
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async function installLanguagePack(language, client) {
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const THROTTLE_MS = 100;
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const cacheName = getLanguageCacheName(language);
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try {
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const fileMetadataPromises = gameFiles.map(fileUrl =>
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fetch(fileUrl, { method: 'HEAD', headers: { 'Accept-Language': language } })
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.then(response => {
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if (!response.ok) throw new Error(`Failed to HEAD ${fileUrl}`);
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return { url: fileUrl, size: Number(response.headers.get('content-length')) || 0 };
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})
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);
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const fileMetadata = await Promise.all(fileMetadataPromises);
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const totalBytesToDownload = fileMetadata.reduce((sum, file) => sum + file.size, 0);
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let bytesDownloaded = 0;
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let lastProgressUpdate = 0;
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const cache = await caches.open(cacheName);
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for (const file of fileMetadata) {
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const request = new Request(file.url, { headers: { 'Accept-Language': language } });
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const response = await fetch(request);
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if (!response.ok || !response.body) {
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throw new Error(`Failed to fetch ${file.url}`);
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}
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const [streamForCaching, streamForProgress] = response.body.tee();
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const responseToCache = new Response(streamForCaching, response);
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const cachePromise = cache.put(request, responseToCache);
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const reader = streamForProgress.getReader();
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while (true) {
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const { done, value } = await reader.read();
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if (done) break;
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bytesDownloaded += value.length;
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const now = Date.now();
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if (now - lastProgressUpdate > THROTTLE_MS) {
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lastProgressUpdate = now;
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client.postMessage({
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action: 'install_progress',
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progress: (bytesDownloaded / totalBytesToDownload) * 100,
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language: language
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});
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}
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}
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await cachePromise;
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}
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client.postMessage({
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action: 'install_progress',
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progress: 100,
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language: language
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});
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client.postMessage({ action: 'install_complete', success: true, language: language });
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} catch (error) {
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console.error("Aborting installation due to an error:", error);
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await caches.delete(cacheName);
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client.postMessage({ action: 'install_failed', language: language });
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}
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}
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async function uninstallLanguagePack(language, client) {
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const cacheName = getLanguageCacheName(language);
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try {
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@ -187,10 +84,40 @@ async function uninstallLanguagePack(language, client) {
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async function checkCacheStatus(language, client) {
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const cacheName = getLanguageCacheName(language);
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const hasCache = await caches.has(cacheName);
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client.postMessage({ action: 'cache_status', exists: hasCache, language: language });
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const cache = await caches.open(cacheName);
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const requests = await cache.keys();
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const cachedUrls = requests.map(req => new URL(req.url).pathname);
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const missingFiles = gameFiles.filter(file => !cachedUrls.includes(file));
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client.postMessage({
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action: 'cache_status',
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isInstalled: missingFiles.length === 0,
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missingFiles: missingFiles,
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language: language
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});
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}
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registerRoute(
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({ url }) => coreAppFiles.includes(url.pathname),
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new StaleWhileRevalidate({
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cacheName: STATIC_CACHE_NAME,
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})
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);
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registerRoute(
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({ url }) => url.pathname.startsWith('/LEGO/'),
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new LegoCacheStrategy()
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);
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self.addEventListener('install', (event) => {
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event.waitUntil(
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caches.open(STATIC_CACHE_NAME).then((cache) => {
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return cache.addAll(coreAppFiles);
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})
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);
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self.skipWaiting();
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});
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self.addEventListener('activate', (event) => {
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event.waitUntil(
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caches.keys().then((cacheNames) => {
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@ -205,3 +132,16 @@ self.addEventListener('activate', (event) => {
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);
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event.waitUntil(self.clients.claim());
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});
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self.addEventListener('message', (event) => {
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if (event.data && event.data.action) {
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switch (event.data.action) {
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case 'uninstall_language_pack':
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uninstallLanguagePack(event.data.language, event.source);
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break;
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case 'check_cache_status':
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checkCacheStatus(event.data.language, event.source);
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break;
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}
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}
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});
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