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Update changelog and fix sticky hover on touch devices
Add actor editor features, 3D orbit/zoom/pan controls, and camera reset button to the February 2026 changelog. Wrap hover styles in @media (hover: hover) for vehicle toggle and texture buttons.
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@ -37,7 +37,13 @@
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{ type: 'New', text: 'Save Editor lets you view and modify save files — change your player name, character, and high scores directly from the browser' },
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{ type: 'New', text: 'Sky Color Editor allows customizing the island sky gradient colors in your save file' },
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{ type: 'New', text: 'Vehicle Part Editor enables modifying vehicle parts and colors with a 3D preview' },
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{ type: 'New', text: 'Vehicle Texture Editor lets you customize vehicle textures with default presets or your own uploaded images' }
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{ type: 'New', text: 'Vehicle Texture Editor lets you customize vehicle textures with default presets or your own uploaded images' },
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{ type: 'New', text: 'Actor Editor with animated 3D character preview — customize hats, colors, moods, sounds, and moves for all 66 game actors' },
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{ type: 'New', text: 'Vehicle rendering in Actor Editor — toggle to see actors with their assigned vehicles' },
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{ type: 'New', text: 'Click animations and sound effects in Actor Editor matching the original game behavior' },
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{ type: 'New', text: 'Drag-to-orbit, zoom, and pan controls on all 3D previews (vehicle, actor, and score cube editors)' },
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{ type: 'New', text: 'Camera reset button on 3D editors to restore the default view' },
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{ type: 'Fixed', text: 'Sticky hover highlights on touch devices for editor buttons' }
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]},
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{ id: 'cl1', title: 'January 2026', items: [
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{ type: 'New', text: 'Debug menu for developers and power users. Tap the LEGO Island logo 5 times to unlock OGEL mode and access debug features like teleporting to locations, switching acts, and playing animations' },
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@ -494,12 +494,18 @@
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transition: all 0.2s ease;
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}
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.vehicle-toggle-btn:hover,
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.vehicle-toggle-btn.active {
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border-color: var(--color-primary);
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color: var(--color-primary);
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}
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@media (hover: hover) {
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.vehicle-toggle-btn:hover {
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border-color: var(--color-primary);
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color: var(--color-primary);
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}
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}
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.reset-container {
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height: 1.6em;
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}
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@ -503,9 +503,11 @@
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transition: all 0.2s ease;
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}
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.texture-btn:hover:not(.disabled) {
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border-color: var(--color-primary);
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color: var(--color-primary);
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@media (hover: hover) {
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.texture-btn:hover:not(.disabled) {
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border-color: var(--color-primary);
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color: var(--color-primary);
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}
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}
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.texture-btn.disabled {
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