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isle.wasm
+isle.wasm.map
isle.js
LEGO
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@@ -97,6 +97,10 @@
Changelog
+
Reactions from the original LEGO Island development team:
+++This is just fantastic! What an endeavor! It is a wonderful tribute to a team that was + unparalleled in talent, and we should now include you and your team in that august group. + I really wish Wes was around to see it. Keep us posted on updates...
+ +
++Wow; what a trip. My first trial was on my mac; which had problems displaying any of the + bitmaps applied to the characters in the safari web browser. But it ran, with some + navigation frustrations. But being delivered over the web means any fix you make goes out + immediately. I want you all to know it was a joy to work on and how grateful I am to have + been a part of the origin. I hope you are getting joy from working on it and keeping it alive.
+ +
++This is pretty neat. At least as responsive over the web as the game was on the target + machines of the time! I hadn't heard of WebAssembly until now. What kind of changes to + the source were needed to get it working under WebAssembly? I foresee many hours of my + time being used up experimenting with this tool!
+ +
++Well done and such fun tapping back into such fond creative memories.
+ +
++That's awesome!
+ +
++Fantastic! Love it.
+ +
++Great stuff!
+ +
+@@ -772,7 +819,7 @@"In November of 2010, after all was said and done, I started getting emails from a few kids and some adults telling me how cool they thought LEGO Island was. Some people actually still play it. I was quite thrilled by these emails and actually quite honored."
- +