#ifndef LEGOKEYMAPS_H #define LEGOKEYMAPS_H #include "decomp.h" #include "lego1_export.h" #include #include #include #ifdef MINIWIN #include "miniwin/windows.h" #else #include #endif #include #include struct { SDL_Scancode k_forward[2] = {SDL_SCANCODE_UP, SDL_SCANCODE_KP_8}; SDL_Scancode k_back[2] = {SDL_SCANCODE_DOWN, SDL_SCANCODE_KP_2}; SDL_Scancode k_left[2] = {SDL_SCANCODE_LEFT, SDL_SCANCODE_KP_4}; SDL_Scancode k_right[2] = {SDL_SCANCODE_RIGHT, SDL_SCANCODE_KP_6}; SDL_Scancode k_sprint[2] = {SDL_SCANCODE_LCTRL, SDL_SCANCODE_RCTRL}; } g_keyMaps; #endif