#ifndef REALTIMEVIEW_H #define REALTIMEVIEW_H #include "lego1_export.h" extern float g_userMaxLodPower; class RealtimeView { public: RealtimeView(); ~RealtimeView(); static float GetPartsThreshold(); LEGO1_EXPORT static float GetUserMaxLOD(); static void SetPartsThreshold(float); static void UpdateMaxLOD(); LEGO1_EXPORT static void SetUserMaxLOD(float); static float GetUserMaxLodPower() { return g_userMaxLodPower; } }; #endif // REALTIMEVIEW_H