#include "infocenterstate.h" #include "infocenter.h" DECOMP_SIZE_ASSERT(InfocenterState, 0x94); // GLOBAL: LEGO1 0x100f76a8 Infocenter::InfomainScript g_exitDialogueAct1[14] = { Infocenter::c_clickOnObjectsGuidanceDialogue, Infocenter::c_arrowNavigationGuidanceDialogue, Infocenter::c_elevatorGuidanceDialogue, Infocenter::c_radioGuidanceDialogue, Infocenter::c_exitGuidanceDialogue1, Infocenter::c_goOutsideGuidanceDialogue, Infocenter::c_experimentGuidanceDialogue, Infocenter::c_returnBackGuidanceDialogue1, Infocenter::c_bricksterWarningDialogue, Infocenter::c_infomanHiccup, Infocenter::c_infomanSneeze, Infocenter::c_infomanLaughs, Infocenter::c_newGameGuidanceDialogue, Infocenter::c_returnBackGuidanceDialogue3 }; // GLOBAL: LEGO1 0x100f76e0 Infocenter::InfomainScript g_exitDialogueAct23[6] = { Infocenter::c_bricksterWarningDialogue, Infocenter::c_newGameGuidanceDialogue, Infocenter::c_bricksterEscapedDialogue1, Infocenter::c_bricksterEscapedDialogue5, Infocenter::c_exitGuidanceDialogue2 // Zero-terminated }; // GLOBAL: LEGO1 0x100f76f8 Infocenter::InfomainScript g_returnDialogueAct1[6] = { Infocenter::c_returnBackGuidanceDialogue2, Infocenter::c_reenterInfoCenterDialogue1, Infocenter::c_reenterInfoCenterDialogue2, Infocenter::c_reenterInfoCenterDialogue3, Infocenter::c_reenterInfoCenterDialogue4 // Zero-terminated }; // GLOBAL: LEGO1 0x100f7710 Infocenter::InfomainScript g_returnDialogueAct2[4] = { Infocenter::c_bricksterEscapedDialogue1, Infocenter::c_bricksterEscapedDialogue2, Infocenter::c_bricksterEscapedDialogue3, // Zero-terminated }; // GLOBAL: LEGO1 0x100f7720 Infocenter::InfomainScript g_returnDialogueAct3[4] = { Infocenter::c_bricksterEscapedDialogue4, Infocenter::c_bricksterEscapedDialogue5, Infocenter::c_bricksterEscapedDialogue6, Infocenter::c_bricksterEscapedDialogue7 }; // GLOBAL: LEGO1 0x100f7730 Infocenter::InfomainScript g_leaveDialogueAct1[4] = { Infocenter::c_leaveInfoCenterDialogue1, Infocenter::c_leaveInfoCenterDialogue2, Infocenter::c_leaveInfoCenterDialogue3, Infocenter::c_leaveInfoCenterDialogue4 }; // GLOBAL: LEGO1 0x100f7740 Infocenter::InfomainScript g_leaveDialogueAct2[4] = {Infocenter::c_unk569, Infocenter::c_unk570, Infocenter::c_unk571, Infocenter::c_unk572}; // GLOBAL: LEGO1 0x100f7750 Infocenter::InfomainScript g_leaveDialogueAct3[4] = { Infocenter::c_unk566, Infocenter::c_unk567, Infocenter::c_unk568, // Zero-terminated }; // GLOBAL: LEGO1 0x100f7760 Infocenter::InfomainScript g_bricksterDialogue[2] = {Infocenter::c_bricksterDialogue, Infocenter::c_bricksterLaughs}; // FUNCTION: LEGO1 0x10071600 InfocenterState::InfocenterState() { m_exitDialogueAct1 = LegoState::Playlist((MxU32*) g_exitDialogueAct1, _countof(g_exitDialogueAct1)); m_exitDialogueAct23 = LegoState::Playlist((MxU32*) g_exitDialogueAct23, _countof(g_exitDialogueAct23) - 1); m_returnDialogue[LegoGameState::e_act1] = LegoState::Playlist((MxU32*) g_returnDialogueAct1, _countof(g_returnDialogueAct1) - 1); m_returnDialogue[LegoGameState::e_act2] = LegoState::Playlist((MxU32*) g_returnDialogueAct2, _countof(g_returnDialogueAct2) - 1); m_returnDialogue[LegoGameState::e_act3] = LegoState::Playlist((MxU32*) g_returnDialogueAct3, _countof(g_returnDialogueAct3)); m_leaveDialogue[LegoGameState::e_act1] = LegoState::Playlist((MxU32*) g_leaveDialogueAct1, _countof(g_leaveDialogueAct1)); m_leaveDialogue[LegoGameState::e_act2] = LegoState::Playlist((MxU32*) g_leaveDialogueAct2, _countof(g_leaveDialogueAct2)); m_leaveDialogue[LegoGameState::e_act3] = LegoState::Playlist((MxU32*) g_leaveDialogueAct3, _countof(g_leaveDialogueAct3) - 1); m_bricksterDialogue = LegoState::Playlist((MxU32*) g_bricksterDialogue, _countof(g_bricksterDialogue)); memset(m_letters, 0, sizeof(m_letters)); } // FUNCTION: LEGO1 0x10071920 InfocenterState::~InfocenterState() { MxS16 i = 0; do { if (GetNameLetter(i) != NULL) { delete GetNameLetter(i)->GetAction(); delete GetNameLetter(i); } i++; } while (i < GetMaxNameLength()); }