MainDialog 0 0 575 750 0 0 Configure LEGO Island :/lego1.png:/lego1.png 0 0 143 383 16777215 16777215 :/shark.png false 0 0 0 0 55 16777215 Open 0 0 55 16777215 Open 0 0 55 16777215 Open 0 0 CD Path: Qt::PlainText Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter 0 0 55 16777215 Open 0 0 Disk Path: Qt::PlainText Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter 0 0 Save Path: Qt::PlainText Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter 0 0 Media Path: Qt::PlainText Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter 0 80 0 0 16777215 120 Island Model Quality Low Medium High 0 70 Maximum Level of Detail (LOD). A higher setting will cause higher quality textures to be drawn regardless of distance. Maximum LOD Qt::AlignCenter 50 5 10 35 true Qt::Horizontal QSlider::TicksBothSides 10 Island Texture Quality 0 0 Fast High Maximum number of LEGO actors to exist in the world at a time. The game will gradually increase the number of actors until this maximum is reached and while performance is acceptable. Maximum Actors (5..40) Qt::AlignCenter 5 40 5 20 20 Qt::Horizontal QSlider::TicksBothSides 5 0 60 Color Palette 0 0 256 Color High Color (16 bit) 0 0 3D Sound Music Use Joystick 16777215 225 Qt::AlignCenter false 6 0 6 0 0 0 Direct 3D Devices Qt::AlignCenter true 16777215 125 QAbstractItemView::NoEditTriggers true QAbstractItemView::SelectRows 0 20 0 0 0 0 Flip Video Memory Pages Draw 3D to Video Memory 30 0 0 0 0 OK true PushButton Cancel