cmake_minimum_required(VERSION 3.21) include(FetchContent) set(SDL3_PATCH_FILE "${CMAKE_CURRENT_LIST_DIR}/sdl3_vita_shaders_fix.patch") FetchContent_Declare( SDL3 GIT_REPOSITORY "https://github.com/libsdl-org/SDL.git" GIT_TAG "main" EXCLUDE_FROM_ALL UPDATE_DISCONNECTED TRUE PATCH_COMMAND git apply "${SDL3_PATCH_FILE}" ) block() set(VIDEO_VITA_PVR ON) get_target_property(PVR_INCLUDES GLESv2 INTERFACE_INCLUDE_DIRECTORIES) list(APPEND CMAKE_REQUIRED_INCLUDES ${PVR_INCLUDES}) FetchContent_MakeAvailable(SDL3) target_include_directories(SDL3-static PRIVATE ${PVR_INCLUDES}) endblock()