#ifndef LEGOKEYMAPS_H #define LEGOKEYMAPS_H #include "decomp.h" #include "lego1_export.h" #include #include #include #ifdef MINIWIN #include "miniwin/windows.h" #else #include #endif #include #include struct KeyMaps { SDL_Scancode k_forward[2]; SDL_Scancode k_back[2]; SDL_Scancode k_left[2]; SDL_Scancode k_right[2]; SDL_Scancode k_sprint[2]; }; extern KeyMaps g_keyMaps; #endif