#include "mxdsaction.h" #include #include #include #include #include #include struct AssetView { std::string_view name; std::string_view extra; }; si::Interleaf::Version version = si::Interleaf::Version2_2; uint32_t bufferSize = 65536; uint32_t bufferCount = 8; std::string out; std::ofstream depfile; si::MemoryBuffer mxHd; void CreateWidescreen() { std::string result = out + "/widescreen.si"; constexpr const AssetView widescreenBitmaps[] = { {"GaraDoor_Background_Wide", "World:current, StartWith:\\Lego\\Scripts\\Isle\\Isle;1160, RemoveWith:\\Lego\\Scripts\\Isle\\Isle;1161"} }; si::Interleaf si; mxHd.seek(0, si::MemoryBuffer::SeekStart); si.Read(&mxHd); int i = 0; for (const AssetView& asset : widescreenBitmaps) { si::Object* object = new si::Object; std::string file = std::string("widescreen/") + std::string(asset.name) + ".bmp"; object->id_ = i; object->type_ = si::MxOb::Bitmap; object->flags_ = MxDSAction::c_enabled | MxDSAction::c_bit4; object->duration_ = -1; object->loops_ = 1; object->extra_ = si::bytearray(asset.extra.data(), asset.extra.length()); object->presenter_ = "MxStillPresenter"; object->name_ = asset.name; object->filetype_ = si::MxOb::STL; object->location_ = si::Vector3(-240.0, 0.0, -1.0); object->direction_ = si::Vector3(0, 0, 0); object->up_ = si::Vector3(0, 1.0, 0); object->ReplaceWithFile(file.c_str()); si.AppendChild(object); depfile << result << ": " << (std::filesystem::current_path() / file).string() << std::endl; i++; } si.Write(result.c_str()); } void CreateHDMusic() { std::string result = out + "/hdmusic.si"; constexpr const AssetView wavAudio[] = {{"JBMusic1_HD", "Replace:\\Lego\\Scripts\\Isle\\Jukebox;55"}}; si::Interleaf si; mxHd.seek(0, si::MemoryBuffer::SeekStart); si.Read(&mxHd); int i = 0; for (const AssetView& asset : wavAudio) { si::Object* object = new si::Object; std::string file = std::string("hdmusic/") + std::string(asset.name) + ".wav"; object->id_ = i; object->type_ = si::MxOb::Sound; object->flags_ = MxDSAction::c_enabled; object->duration_ = 125850; object->loops_ = 1; object->extra_ = si::bytearray(asset.extra.data(), asset.extra.length()); object->presenter_ = "MxWavePresenter"; object->name_ = asset.name; object->filetype_ = si::MxOb::WAV; object->location_ = si::Vector3(0, 0, 0); object->direction_ = si::Vector3(0, 0, 0); object->up_ = si::Vector3(0, 1.0, 0); object->volume_ = 79; object->ReplaceWithFile(file.c_str()); si.AppendChild(object); depfile << result << ": " << (std::filesystem::current_path() / file).string() << std::endl; i++; } si.Write(result.c_str()); } int main(int argc, char* argv[]) { out = argv[1]; depfile = std::ofstream(argv[2]); mxHd.WriteU32(si::RIFF::MxHd); mxHd.WriteU32(3 * sizeof(uint32_t)); mxHd.WriteU32(version); mxHd.WriteU32(bufferSize); mxHd.WriteU32(bufferCount); CreateWidescreen(); CreateHDMusic(); return 0; }