#include "mxcriticalsection.h" #include "decomp.h" #include "mxtypes.h" DECOMP_SIZE_ASSERT(MxCriticalSection, 0x1c) // GLOBAL: LEGO1 0x10101e78 MxS32 g_useMutex = FALSE; // FUNCTION: LEGO1 0x100b6d20 MxCriticalSection::MxCriticalSection() { m_mutex = SDL_CreateMutex(); } // FUNCTION: LEGO1 0x100b6d60 MxCriticalSection::~MxCriticalSection() { if (m_mutex != NULL) { SDL_DestroyMutex(m_mutex); } } // FUNCTION: LEGO1 0x100b6d80 void MxCriticalSection::Enter() { SDL_LockMutex(m_mutex); } // FUNCTION: LEGO1 0x100b6de0 void MxCriticalSection::Leave() { SDL_UnlockMutex(m_mutex); } // FUNCTION: LEGO1 0x100b6e00 void MxCriticalSection::SetDoMutex() { g_useMutex = TRUE; }