From fcdcc15cc172f38bbf358fda9b262c6a1e6a5df1 Mon Sep 17 00:00:00 2001 From: Anders Jenbo Date: Wed, 4 Jun 2025 16:35:11 +0200 Subject: [PATCH] Log FPS with SDL_Log for now (#232) --- LEGO1/lego/legoomni/src/video/legovideomanager.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/LEGO1/lego/legoomni/src/video/legovideomanager.cpp b/LEGO1/lego/legoomni/src/video/legovideomanager.cpp index d8ef578c..0ab5ba06 100644 --- a/LEGO1/lego/legoomni/src/video/legovideomanager.cpp +++ b/LEGO1/lego/legoomni/src/video/legovideomanager.cpp @@ -473,6 +473,7 @@ void LegoVideoManager::DrawFPS() char buffer[32]; MxFloat time = (Timer()->GetTime() - m_unk0x54c) / 1000.0f; MxS32 nb = sprintf(buffer, "%.02f", m_unk0x550 / time); + SDL_Log("%.02f", m_unk0x550 / time); m_unk0x54c = Timer()->GetTime(); DDSURFACEDESC surfaceDesc;