From f163d137ffdced17b59136073948f6d8181fea88 Mon Sep 17 00:00:00 2001 From: Christian Semmler Date: Sat, 12 Jul 2025 14:51:52 -0700 Subject: [PATCH] Fix enum naming --- LEGO1/lego/legoomni/include/legoinputmanager.h | 2 +- LEGO1/lego/legoomni/src/input/legoinputmanager.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/LEGO1/lego/legoomni/include/legoinputmanager.h b/LEGO1/lego/legoomni/include/legoinputmanager.h index 5318336d..30170822 100644 --- a/LEGO1/lego/legoomni/include/legoinputmanager.h +++ b/LEGO1/lego/legoomni/include/legoinputmanager.h @@ -93,7 +93,7 @@ class LegoInputManager : public MxPresenter { enum TouchScheme { e_mouse = 0, - e_arrow_keys, + e_arrowKeys, e_gamepad, }; diff --git a/LEGO1/lego/legoomni/src/input/legoinputmanager.cpp b/LEGO1/lego/legoomni/src/input/legoinputmanager.cpp index 6636ad26..ddcadaae 100644 --- a/LEGO1/lego/legoomni/src/input/legoinputmanager.cpp +++ b/LEGO1/lego/legoomni/src/input/legoinputmanager.cpp @@ -549,7 +549,7 @@ MxBool LegoInputManager::HandleTouchEvent(SDL_Event* p_event, TouchScheme p_touc case e_mouse: // Handled in LegoCameraController return FALSE; - case e_arrow_keys: + case e_arrowKeys: switch (p_event->type) { case SDL_EVENT_FINGER_UP: m_touchFlags.erase(event.fingerID);