From ea7cac8359ef3304c3b87979ebe05055ecd7ba74 Mon Sep 17 00:00:00 2001 From: Anonymous Maarten Date: Thu, 29 May 2025 03:28:50 +0200 Subject: [PATCH] legoanimationmanager: use delete[] (#191) --- LEGO1/lego/legoomni/src/common/legoanimationmanager.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/LEGO1/lego/legoomni/src/common/legoanimationmanager.cpp b/LEGO1/lego/legoomni/src/common/legoanimationmanager.cpp index 8cfde99d..a54e421d 100644 --- a/LEGO1/lego/legoomni/src/common/legoanimationmanager.cpp +++ b/LEGO1/lego/legoomni/src/common/legoanimationmanager.cpp @@ -868,18 +868,18 @@ void LegoAnimationManager::DeleteAnimations() if (m_anims != NULL) { for (MxS32 i = 0; i < m_animCount; i++) { - delete m_anims[i].m_name; + delete[] m_anims[i].m_name; if (m_anims[i].m_models != NULL) { for (MxS32 j = 0; j < m_anims[i].m_modelCount; j++) { - delete m_anims[i].m_models[j].m_name; + delete[] m_anims[i].m_models[j].m_name; } - delete m_anims[i].m_models; + delete[] m_anims[i].m_models; } } - delete m_anims; + delete[] m_anims; } Init();